| Date: 23-04-24  Time: 19:50 pm
collapse

* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Top-notch Сasual Dating - Genuine Damsels by Seth
[April 20, 2024, 11:00:22 am]


Exemplary Сasual Dating - Authentic Damsels by PatarHD
[April 19, 2024, 23:24:35 pm]


Superlative Сasual Dating - Verified Damsels by saqibkhan
[April 19, 2024, 22:30:34 pm]


Re: ARPD Promotions & Awards by Tom Adams
[August 16, 2023, 11:28:58 am]


Re: ARPD Promotions & Awards by Shen
[August 12, 2023, 10:05:10 am]

* Who's Online

  • Dot Guests: 101
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Search


Author Topic: VCPD's input on improving the roleplay environment  (Read 5384 times)

0 Members and 1 Guest are viewing this topic.

Offline Huntsman

  • [VC:MP] VCPD Chief of Police
  • *********
  • Posts: 3890
  • Badge-ID: VC-22
VCPD's input on improving the roleplay environment
« on: May 06, 2018, 13:38:03 pm »
Hello there, fellow officers and citizens,

Let's start with that - Argonath is a roleplay server. Whether light, medium or heavy, is not important. Let's grasp the fact that it's a roleplay server to begin with. Which means - your actions have to make sense within the most basic realms of realism. Yet, what has been observant for the past few days, is anything but that.

It has come to a point where the server is divided into groups of people that are "worth playing with" and those that are here merely to grind minimissions and deathmatching, bringing nothing but toxic attitude and division into the community. Not a very welcoming environment, no?

Understand that you do not play alone, that those playing in the cop role sacrifice much, both financially and fun wise. Trust me, with the current attitude towards the police role, being one is anything but fun. A single person gets wanted and it soon escalates into the whole server versus three - four police officers online. It makes no sense, most of it has no roleplay basis whatsoever and people just find bullcrap excuses to aid each other just for the fun to kill cops and get packs. Enough is enough.

We must all work together to improve the environment in the server and to start promoting roleplay, something that should be prefered over killing cops, over chasing criminals, over smuggling and over minimission grinding.

VCPD, on its own initiative, will take their first steps towards such goal.

1. VCPD will not be allowed to return after death for a week.

There have been a lot of discussion from both police officers and criminals alike regarding the "No return" rule. A lot of people have voiced that it doesn't seem fair that police officers can return after death, while civilians and criminals are not and are heavily restricted from doing so.

We will now, on our own initiative and after a discussion with Server Management, enforce a rule of no returning after death for a week to try and see how would it turn out. If it turns out a good initiative that would contribute to the roleplay environment, this rule might or might not end up as an official rule or a VCPD regulation, with some modifications if needed. If not - we can always simply withdraw the idea.

2. Means of combatting deathmatching

To circumvent issues mentioned in the introduction of the post, we will now become selective of the people we choose to interact with. Which means that you should not be surprised if you randomly kill someone or instigate a deathmatch and see no-one responding to your desire to "pwn sum cupz" that belongs to a server I rather not name, or that we refuse to subdue a smuggle, because people of two rival gangs are smuggling just to get a chance at shooting some cops. I've checked it with the HQ, it's completely within our right. We will no longer provide the satisfaction of cop hunting.

In other words, those who will prove themselves a completely incapable of logical RP may find themselves ignored by the VCPD or simply being uncrimed. Go ahead and grind those ogras. How long will you keep it up? Challenge is part of the fun. We'll take away that aspect from you if you decide to be toxic.

Changes take effect today.
ARPD Veteran: Over 10 years in ARPD.
BCSD Sheriff, ARTP Commander (SAMP) (2010-2011)
SAPD Officer (SAMP) (2010-2011)
FBI Special Agent (SAMP) (2011-2012)
Retired Chief of Police (VCPD) (2017-2018)
LSPD Senior Officer/Academy Leader  (VMP)(2020-2021)

Offline JimmyB

  • [VC:MP] SWAT Operative [VC:MP] Academy Instructor
  • Citizen
  • Posts: 173
  • Rise of the Darkness
  • Badge-ID: #VC-1337
  • VC:MP: =AV=JImmy
Re: VCPD's input on improving the roleplay environment
« Reply #1 on: May 06, 2018, 13:52:21 pm »
R&U, this will be fun.

Offline Kowalski.

  • [VC:MP] Retired FBI Director
  • Citizen
  • Posts: 960
  • Ad Securos Imperium
  • Badge-ID: #FBI001
  • Discord: MrMeeses491#7309
Re: VCPD's input on improving the roleplay environment
« Reply #2 on: May 06, 2018, 15:05:35 pm »
Good initiative sir!

The death part, I kinda disagree but let's see where things go, eh?

Retired General of the Armed Forces Kowalski
A.R.A.F. - Argonath RPG Armed Forces
U.S. Department of Defense

Offline Huntsman

  • [VC:MP] VCPD Chief of Police
  • *********
  • Posts: 3890
  • Badge-ID: VC-22
Re: VCPD's input on improving the roleplay environment
« Reply #3 on: May 06, 2018, 15:47:42 pm »
ARPD officer participation in this is optional.
ARPD Veteran: Over 10 years in ARPD.
BCSD Sheriff, ARTP Commander (SAMP) (2010-2011)
SAPD Officer (SAMP) (2010-2011)
FBI Special Agent (SAMP) (2011-2012)
Retired Chief of Police (VCPD) (2017-2018)
LSPD Senior Officer/Academy Leader  (VMP)(2020-2021)

Offline Klein

  • [VC:MP] SWAT Operative
  • Citizen
  • Posts: 176
  • hmmm, nice bike!
  • Badge-ID: F1R3D
  • VC:MP: Klein
Re: VCPD's input on improving the roleplay environment
« Reply #4 on: May 06, 2018, 20:36:45 pm »
Does this means VCPD & ARPD both?

baba yaga

Offline Huntsman

  • [VC:MP] VCPD Chief of Police
  • *********
  • Posts: 3890
  • Badge-ID: VC-22
Re: VCPD's input on improving the roleplay environment
« Reply #5 on: May 06, 2018, 20:44:52 pm »
Does this means VCPD & ARPD both?

I have literally posted an answer to that above...
ARPD Veteran: Over 10 years in ARPD.
BCSD Sheriff, ARTP Commander (SAMP) (2010-2011)
SAPD Officer (SAMP) (2010-2011)
FBI Special Agent (SAMP) (2011-2012)
Retired Chief of Police (VCPD) (2017-2018)
LSPD Senior Officer/Academy Leader  (VMP)(2020-2021)

Offline Kessu

  • Citizen
  • Posts: 701
  • Eighth Avenue Furies!
  • Badge-ID: VC-C1337
  • VC:MP: Kessu
Re: VCPD's input on improving the roleplay environment
« Reply #6 on: May 06, 2018, 22:46:56 pm »
Does this means VCPD & ARPD both?
No. Server rules remain unchanged. This is VCPD specific.
Nigga you flip sides so much you might aswell be a f**king pancake; one week you're in a crime family, then the next one you apply for VCPD.
Untrustworthy, unhelpful, and simply quite a pain..

Offline Huntsman

  • [VC:MP] VCPD Chief of Police
  • *********
  • Posts: 3890
  • Badge-ID: VC-22
Re: VCPD's input on improving the roleplay environment
« Reply #7 on: May 14, 2018, 15:33:29 pm »
This rule is now suspended as we discuss the outcome of the test.
ARPD Veteran: Over 10 years in ARPD.
BCSD Sheriff, ARTP Commander (SAMP) (2010-2011)
SAPD Officer (SAMP) (2010-2011)
FBI Special Agent (SAMP) (2011-2012)
Retired Chief of Police (VCPD) (2017-2018)
LSPD Senior Officer/Academy Leader  (VMP)(2020-2021)

 

information
SimplePortal 2.3.7 © 2008-2024, SimplePortal