| MTA:VC - VCPD Procedures |
|
All the rules must be followed by all VCPD members. Failing to follow them will result in punishment/warnings. These rules do not apply for FBI.
General Rules
- The other officer riding as passenger MUST operate the radio, communicate to the civilians/suspects outside through the megaphone and suspect of any criminals. - Traffic Stop Rules are now abolished. On your patrol, if you see someone speeding, the other officer riding as passenger must suspect the speeder for ''Speeding.'' You can find more information here. - Use the MDC in police vehicles to locate criminals, retrieve criminal data, check last crimes, 911 calls, etc.
- The radio operator (passenger officer) must report about the patrol (areas to be patrolled & the units patrolling) through the police radio (see radio usage for more details). - If a pursuit starts, the radio operator should report it on the VCPD radio and the driver must keep following the suspect, attempting to stop them by methods such as the PIT manuever. Sirens should be used if a pursuit starts.
- The radio operator must report details about the criminal(s) (e.g. where are they heading to, their car, how many, are they armed, etcetera). - If you are on foot and a criminal is fleeing in a car, shoot the tires, and if the suspects don't exit, shoot it to fire so they are forced to step out. - While opening fire towards a suspect, make sure no innocent civilians can be injured. - Do not leave civilian cars next to a running suspect, if you crashed your car, use a civilian car to GO BACK to a police station to grab a new police vehicle. - Upon approaching a motionless suspect, try to have another VCPD unit covering you. - Always cuff the criminals who surrender. - Always transport arrested criminal with your car locked. - Every criminal has the right to remain silent during transport. Anything said during the transportation to police station/questioning can subject the criminal to receive extra charges. - If the suspect is neutralized, report the crime. Any suspects who fail to surrender and are neutralized will be sued after being treated in the hospital.
- Every criminal has the right of an attorney before questioning. - Question the criminal about their name, note their physical description, question them about the areas where they are active. - Question about other information if neccessary. - Convince the criminal to admit his crimes. Record the criminal admitting their crimes with F8 screenshots ingame. - If the criminal has admitted their crimes, or there are solid evidences of the crimes, the lawyer can't do anything other than opening a court case. - Post the evidence in the crime database along with the other crime data.
10-4 = Message recieved, understood 10-9 = Repeat the message 10-14 = Citizen with suspect 10-15 = Suspect in custody/surrendered, being taken to the HQ 10-19 = Return(ing) to Station [State which station] 10-20 = Report location 10-33 = Emergency situation, all units stand-by [Only senior staff may use this code.] 10-76 - En-route to location/on the way to the area 10-97 - Arrived at scene/location Code 1 = Acknowledged the call (Use this when you're responding to a call) Code 2 = Proceed/Proceeding without sirens Code 3 = Proceed/Proceeding with sirens Code 4 = No assistance needed/No further assistance needed Code 14 = Return to normal operations [Only senior staff may use this code.] Code Orange = Gang Activity [Needs confirmation from another ARPD unit.]
[MAP COMING SOON] |
__________________________________________________________________________________________________________________________________