Argonath RPG Police Department

General => General Discussion => Topic started by: Anakin_Skywalker on June 25, 2010, 03:48:28 am

Title: Code suspect
Post by: Anakin_Skywalker on June 25, 2010, 03:48:28 am
Hey, I think we need to make code suspect for example! /su 1 c1
C1- Kidnapping
C2- Refuse to pullover
C3- Shooting
I hope this Idea will expand
Title: Re: Code suspect
Post by: [Rstar]Vince on June 25, 2010, 03:53:35 am
You can suspect people for "207" and it will convert to "Kidnapping". But that's all for now. We don't want to become too lazy. ;)
Title: Re: Code suspect
Post by: FlameMan on June 25, 2010, 08:23:21 am
Also, you cannot suspect people for some codes, because other people will not understand what do they mean.
You should suspect only for proper crimes using full name.
Title: Re: Code suspect
Post by: TinMan on June 26, 2010, 20:59:08 pm
Hey, I think we need to make code suspect for example! /su 1 c1
C1- Kidnapping
C2- Refuse to pullover
C3- Shooting
I hope this Idea will expand

We already have codes for instance.
Code 1: Acknowledge
Code 2: Respond without Lights and Sirens
Code 3: Respond with Lights and Sirens

If you did that C1, C2, C3 thing then people would just get confused with the Code 1-3 thing. Now...
Kidnapping= 207
Evading= Refuse to Pullover
Shooting= 417 (Person with a gun) Shooting

I mean we already have the codes to all of those three. Evading though would be the same as Failure to Pull over or Refused. Shooting mabye 417 Shooting or Suspect Shooting. It's basically all the same. But this C1, C2, C3 would just be confused with the other Codes.
Title: Re: Code suspect
Post by: Dave on June 27, 2010, 00:51:21 am

We already have codes for instance.
Code 1: Acknowledge
Code 2: Respond without Lights and Sirens
Code 3: Respond with Lights and Sirens


Code 2 is responding without lights and sirens, but with code 2 ELM lights.
Title: Re: Code suspect
Post by: TinMan on June 29, 2010, 01:46:59 am

We already have codes for instance.
Code 1: Acknowledge
Code 2: Respond without Lights and Sirens
Code 3: Respond with Lights and Sirens


Code 2 is responding without lights and sirens, but with code 2 ELM lights.

Yea yea Elm would work. Kool story bro.
Title: Re: Code suspect
Post by: Boozman on June 29, 2010, 05:49:32 am
Pure laziness is all this is, type it out for god sakes.
Title: Re: Code suspect
Post by: James Bowling on June 29, 2010, 06:25:48 am
Pure laziness is all this is, type it out for god sakes.

1+1= Hell yea Boozy

People people you want /frisk back you want /bu you want ranchers you want another /s123. Hell yea they would be great but take the time to notice all the blessings we already have.
SimplePortal 2.3.7 © 2008-2025, SimplePortal