Argonath RPG Police Department

GTA: Vice City => VC:MP Department => Topic started by: ~Legend~ on November 12, 2014, 02:02:45 am

Title: Updates: August 2014 - present
Post by: ~Legend~ on November 12, 2014, 02:02:45 am
Here's a roundup of the most significant updates that have taken place over the last few months.

Signed,

Legend
VCPD Chief (http://i1325.photobucket.com/albums/u629/LX1234/me_zps606e40cd.png) (http://arpd.argonathrpg.com/forum/index.php?action=pm;sa=send;u=1584)
Title: Re: Updates: August 2014 - present
Post by: Gruia on November 12, 2014, 06:54:07 am
Indeed Chief, lots of progress happened these months. All thanks to you for leading this department like a wise man :)
Title: Re: Updates: August 2014 - present
Post by: Huntsman on November 12, 2014, 15:11:13 pm
It's wonderful to see changes, still, I expected that "Inactive staff is now going to face consequences" will be included but.. Good work.  :app: :leroy2:
Title: Re: Updates: August 2014 - present
Post by: ~Legend~ on November 28, 2014, 19:07:17 pm
Any questions that people have or points that you want me/other VCPD senior staff to check out?
Title: Re: Updates: August 2014 - present
Post by: Gruia on November 28, 2014, 20:54:24 pm
Pretty much this:

http://arpd.argonathrpg.com/forum/index.php?topic=33366.0 (http://arpd.argonathrpg.com/forum/index.php?topic=33366.0)
http://arpd.argonathrpg.com/forum/index.php?topic=33361.0 (http://arpd.argonathrpg.com/forum/index.php?topic=33361.0)
Title: Re: Updates: August 2014 - present
Post by: Kessu on November 29, 2014, 05:39:36 am
Any questions that people have or points that you want me/other VCPD senior staff to check out?
How strictly will possible future inactivities going to be dealt with?

Are there more changes incoming to the VCPD structure that us the players should know about?
Title: Re: Updates: August 2014 - present
Post by: ~Legend~ on November 29, 2014, 14:35:24 pm
How strictly will possible future inactivities going to be dealt with?

We now have a new scheme in place to make sure that the impact of inactive staff is greatly minimised.
In the past we've noticed that inactivity has been largely due to a lapse in communication. Now, each member of staff is paired with a senior VCPD officer who is their first port of call on matters of activity. In return, the senior staff offer their expertise and support, and they are also responsible for ensuring that the officers under their command remain active.

This new partnership should eliminate the problems of the past and we're happy to say that elements of this novel scheme are unique to VC:MP only.
VCPD will still remain to be the open, all inclusive organisation that is respective of individual's personal commitments beyond Argonath. All provisions are now in place to make sure that staff can receive leave/exceptions when they need it, but if they show that they are completely unwilling or inconsiderate of the opportunities that other players create for them then they will be demoted & fired.


Are there more changes incoming to the VCPD structure that us the players should know about?

Yes, internally the devolution of power has spread out many of the responsibilities across the VCPD and our SWAT & FBI divisions.

These new positions will be formalised at the end of our current assignment period, which closes within the next few days.
Title: Re: Updates: August 2014 - present
Post by: Kessu on November 29, 2014, 15:53:55 pm
Sorry if this is already out there somewhere, but is SWAT and FBI still invite-only, or have you added applications to those divisions?
Title: Re: Updates: August 2014 - present
Post by: ~Legend~ on November 29, 2014, 15:56:41 pm
Sorry if this is already out there somewhere, but is SWAT and FBI still invite-only, or have you added applications to those divisions?

They are invite only, but we have been giving officers trial sessions to give them a flavour of the 2 highly specialised divisions.
Title: Re: Updates: August 2014 - present
Post by: Huntsman on November 29, 2014, 17:56:39 pm
  • Recruitment process made faster: Based on officers' feedbackHuntsman being an annoying cunt and bothering me till I decided to change my mind we have made sure that waiting time is kept to a minimum. A larger proportion of credible applicants will be passed onto the Academy and trained in a short space of time. Game time related prerequisites, like a set number of days played before applying, have been removed, and applicants will be judged fully on their personal qualities and enthusiasm.
    We have already seen some success under this open and efficient recruitment system. Shortly after implementation 4 applicants were trained and passed back to back, all within 3 days.

Fixed it for ya :D
Title: Re: Updates: August 2014 - present
Post by: ~Legend~ on December 29, 2014, 15:20:58 pm
Update - December 2014: The VCPD Handbook and its structure are nearing completion
SimplePortal 2.3.7 © 2008-2025, SimplePortal