Argonath RPG Police Department

Information => News & Announcements => Topic started by: Ben Samiir on October 28, 2009, 19:28:16 pm

Title: New Emergency lights 4.0 better then ELMV7
Post by: Ben Samiir on October 28, 2009, 19:28:16 pm
After that Saes Andy released his ELMV7 Mordecki31 gonna come soon with his counter attack. Here you got a preview of it. Don't download his 3.0!!!! Wait for the 4.0 Thats the only one that works on SAMP without any advantage. It will be released soon.

http://www.youtube.com/watch?v=0d9fZnifr5Q (http://www.youtube.com/watch?v=0d9fZnifr5Q)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: RoryAnstruther on October 28, 2009, 19:54:32 pm
After that Saes Andy released his ELMV7 Mordecki31 gonna come soon with his counter attack. Here you got a preview of it. Don't download his 3.0!!!! Wait for the 4.0 Thats the only one that works on SAMP without any advantage. It will be released soon.

http://www.youtube.com/watch?v=0d9fZnifr5Q (http://www.youtube.com/watch?v=0d9fZnifr5Q)

What's wrong with Version 7?

[Edit]:

DAMN!! Nevermind, watch the video... Now I understand! :P
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Pazienza on October 28, 2009, 20:00:19 pm
Nice!
I'll download it as soon as it comes out
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on October 28, 2009, 21:07:25 pm
I'm extremely impressed, and like Pazienza, I'll be one of the first to download this.  :)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on October 28, 2009, 21:11:25 pm
Seems too complicated for me. :lol:
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on October 28, 2009, 21:13:10 pm
Seems too complicated for me. :lol:

I personally like the complication.  There's enough features to go through and use, unlike ELM V7.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Pepper on October 28, 2009, 22:36:55 pm
Hm.. maybe i can get this one :)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Bobby Duke on October 29, 2009, 02:13:15 am
Hm.. maybe i can get this one :)
Same hopefully this doesn't crash my game like ELM
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Spartan on October 29, 2009, 04:45:48 am
Hope this one works well and we can have it, looks nice.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Bobby Duke on October 29, 2009, 04:56:26 am
Hope this one works well and we can have it, looks nice.
Considering its pretty much identical to ELM and i don't think it causes any performance changes i don't see why we wouldn't be able to use it
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on October 29, 2009, 07:45:42 am
After that Saes Andy released his ELMV7 Mordecki31 gonna come soon with his counter attack. Here you got a preview of it. Don't download his 3.0!!!! Wait for the 4.0 Thats the only one that works on SAMP without any advantage. It will be released soon.

http://www.youtube.com/watch?v=0d9fZnifr5Q (http://www.youtube.com/watch?v=0d9fZnifr5Q)
This has not been approved by CBFasi, nor does it have official SA:MP support yet. Until it gets atleast the former, you may not use this on the server.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on October 29, 2009, 21:01:32 pm
After that Saes Andy released his ELMV7 Mordecki31 gonna come soon with his counter attack. Here you got a preview of it. Don't download his 3.0!!!! Wait for the 4.0 Thats the only one that works on SAMP without any advantage. It will be released soon.

http://www.youtube.com/watch?v=0d9fZnifr5Q (http://www.youtube.com/watch?v=0d9fZnifr5Q)
This has not been approved by CBFasi, nor does it have official SA:MP support yet. Until it gets atleast the former, you may not use this on the server.
When it gets released, people can use it. ;)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [SD]Douglas_Harrison on October 30, 2009, 05:01:42 am
Actually, ELM is scripted by Mordecki so it is going to be the same exact thing as ELM just in a different system of elements.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on October 30, 2009, 08:54:03 am
That is not true. Watch the video. It specifically says there is no visible damage, and that it's by someone else. It may be similar, but keep in mind, so was ELM6 to ELM7, and we all know that there were issues there.

Vince, until CBFasi approves it, we are not allowed to use it, released or not. You need his approval first. It isn't using the same code as ELM7, and thus making it a completely different mod with completely different capabilities, both good and bad.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Pepper on October 30, 2009, 14:03:04 pm
He said its going to be released this week. One issue may be that you can create your own mode.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on October 30, 2009, 21:15:48 pm
I hope we don't have a 8 page argument again on whether this should be permitted or not.  In my opinion, there seems to be no sort of advantage, just like ELM V7.  I'm looking forward to this hopefully being released this week-end as Pepper said, and allowed by CB.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on October 30, 2009, 23:47:34 pm
That's the issue Frank. It needs to be tested first.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on October 30, 2009, 23:57:38 pm
That's the issue Frank. It needs to be tested first.
Again, Gandalf has allowed the other mod, as long as this doesn't (and so far it looks fine.) it has no advantage and works the same way as the ELM 7. As long as it doesn't, it will have the same effect as the other version and it's allowed. As Gandalf has stated if it shows any sign of an advantage = ban. Honestly stop acting like you make the rules because you don't.. you are in no position to declare whether it is allowed or not. :conf:
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on October 31, 2009, 00:43:53 am
That's the issue Frank. It needs to be tested first.

When will people stop calling me Frank?  I've been here for 2 years under the names Frederik_Cortez and then [AV]Fred_Cortez.  Now, I'm using the name [AV]F_Cortez[CS] and everyone starts calling me Frank.  It's getting a little bit annoying to be honest.  ;)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Nexxt on October 31, 2009, 10:47:16 am
That's the issue Frank. It needs to be tested first.

When will people stop calling me Frank?  I've been here for 2 years under the names Frederik_Cortez and then [AV]Fred_Cortez.  Now, I'm using the name [AV]F_Cortez[CS] and everyone starts calling me Frank.  It's getting a little bit annoying to be honest.  ;)

Sorry Frank Fred.....
Although I never called your Frank
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on October 31, 2009, 14:18:29 pm
Sorry Frank Fred.....
Although I never called your Frank

I know you never do.  I'd just like people to stop calling me Frank, because I never changed name.  Someone decided to start calling me Frank, and then all of a sudden, it's turned into a "hype" and everyone calls me Frank.  ;)


P.S.  I think we should get back on topic now.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Boozman on October 31, 2009, 17:44:37 pm
awsome!
looks nice!!!
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ben Samiir on October 31, 2009, 19:14:55 pm
ELM was made by Mordecki. So its normal his version will be better. He made this for SAMP so he know very good what hee needs to script. SAES Andy just stole Mordecki ELM... This mod will not repair anythin att all.....
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on November 01, 2009, 06:44:41 am
That's the issue Frank. It needs to be tested first.
Again, Gandalf has allowed the other mod, as long as this doesn't (and so far it looks fine.) it has no advantage and works the same way as the ELM 7. As long as it doesn't, it will have the same effect as the other version and it's allowed. As Gandalf has stated if it shows any sign of an advantage = ban. Honestly stop acting like you make the rules because you don't.. you are in no position to declare whether it is allowed or not. :conf:
He never said ANY light mod. He said ELM7 specifically. I'm not making rules...I'm repeating what he said. If you have proof that he allowed this one then by all means, let me know and I won't say it's not allowed. :cop:

And Vince, being that I'm a SA:MP admin, I'm saying it because I hate seeing regulars get banned for stupid reasons. I don't want to see that happen here as well. I already witnessed some good friends of mine get banned recently...
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ryan_Black on November 01, 2009, 06:53:39 am
I cannot believe the simplicity of making an animated light actually flash back and forth, causes this much controversy.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on November 01, 2009, 07:25:16 am
Well Ryan, if you've kept up with the series of the mods, you'd know that it's not all just that. The game wasn't made to do that. The game is made to simply turn them on or off in a certain level of light. That's all. To do this means forcing one light on while the other is off, and that's tricky. The original method was actually the idea of constantly respawning the car's body in place and damaging the other light off so that one could appear at a time if desired. As you can tell, that would be a problem in SA:MP.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ryan_Black on November 01, 2009, 16:22:30 pm
The game wasn't made to do that?? The game wasn't made for online play in the first place.  SA:MP isn't even an official Rockstar program.  I know it takes programming skills to create a light mod.  What I meant is there is a ton of bad girling over something so senseless.

If people want to use it, let them.  As with every other mod that they use, we all take a risk in getting banned for it, myself included with the vehicle mods that I've got.  But don't claim that you have the authority to tell others that they can't use it.

Nobody has made an official statement saying you CAN or CAN'T use it yet because it's not even out yet.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on November 01, 2009, 17:42:22 pm
Sugar I advise you read closely to understand what I'm talking about. :)

We have had a number of requests from people who are wanting permission to run the new Emergency Light Mod.

The developers are not exactly happy with this mode, as there are a number of concerns.
1. The program used to run the mod has in the past been responsible for a number of bans regarding car mods/hacks.
2. As the mod syncs the flashing lights, effects on a full server regarding lagg are unsure.
3. People using the mod could try to get a RP advantage from it.

The fighters for the mod have brought the following forward:
1. Unless installed with other options, the mod does not change anything but visual effect.
2. in test lagg has not been noticed
3. it will not lead to abuse as advantage

As it has been something many player have looked forward to regarding the sync in SA:MP 0,3, and after giving it some thought, I have decided to allow it under strict conditions.

1. If any secondary effects are noticed that influence the handling, hp or vulnerability of the car, the player noticed will be instantly banned. Repeated bans will lead to a full and permanent disallowing of the mod.

2. If players are found to be lagging as a result of the mod being used, and this is a noticeable effect, the mod will be disallowed.

3. If any player using the mod will take the usage as the mod as proof he was asking to pullover, surrender or any other duty 'because you could see the lights flashing' he will be punished for mod/script abuse. If this happens repeatedly, the mod will be disallowed.

4. If we find that RP groups like FBI or ARPD are taking the mod in to their rules of procedures, there by forcing their members to install it, the mod will be banned instantly.

1. No secondary effects are noticed.

2. No lag.

3. No one has been punished for that yet, at least that I know of.

4. Isn't happening!

5. Gandalf speaks of the Emergency Light Mod, this is the Emergency Light Mod. It says nothing about version seven blabla. He means the mod that makes your car go flashy flash....
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on November 02, 2009, 07:32:26 am
Vince, it has a different name...He approved the "Emergency Light Mod", not "Emergency Lights". Don't imply please. That is just not nice...and that can eventually piss of Gandalf, leading to both of them being disallowed. Just get it tested and approved and even I'll install it, but we need it to be okay'ed. :(
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Kiryan on November 13, 2009, 02:19:52 am
Wow! Really nice mod. This is for SA:MP or only for game?
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on November 13, 2009, 22:13:48 pm
Wow! Really nice mod. This is for SA:MP or only for game?

It's for the game, thus works both in SA-MP and single player.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: RockStracci on November 15, 2009, 11:55:07 am
I've noticed only a small Advantage on ELMV7, Once your car's front light (1 or even 2) are broken, you can re-open them with the F12 Button, they don't stay closed even as broken cause they are force to open.

I'll be waiting to test this EL4
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Janar on November 15, 2009, 12:51:59 pm
You can turn off these lights with F10.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Hidduh on November 15, 2009, 18:20:38 pm
Off-topic: Where can you download ELMV7?
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ryan_Black on November 15, 2009, 19:23:38 pm
I've noticed only a small Advantage on ELMV7, Once your car's front light (1 or even 2) are broken, you can re-open them with the F12 Button, they don't stay closed even as broken cause they are force to open.

I'll be waiting to test this EL4

How's that an advantage?  Broken lights are not physical damage to a vehicle game-wise.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Frederick on November 15, 2009, 20:27:55 pm
Off-topic: Where can you download ELMV7?

Click Me (http://www.btinternet.com/~andrewmiles/CLEO/EmergencyMod.zip)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on November 15, 2009, 21:49:29 pm
I've noticed only a small Advantage on ELMV7, Once your car's front light (1 or even 2) are broken, you can re-open them with the F12 Button, they don't stay closed even as broken cause they are force to open.

I'll be waiting to test this EL4
That is not synced. They still appear broken to other users.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Hiroaki on December 15, 2009, 10:05:39 am
http://www.gtapolicemods.com/forum/viewthread.php?thread_id=2214&rowstart=0
tried,but need more fix
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Lance Shao on December 15, 2009, 11:52:15 am
Tried it out. Pretty good.. but a bit buggy. Also the 'About' and 'Pattern Maker' aren't included yet.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Nexxt on December 15, 2009, 12:07:23 pm
I'd recommend to wait untill the full version is done and not the trial one.
As it's still buggy, also buggy with synced HP and damages.


Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on December 15, 2009, 12:32:38 pm
I'd recommend to wait untill the full version is done and not the trial one.
As it's still buggy, also buggy with synced HP and damages.
Exactly. In other words, if you are banned for using it, you are on your own. This is not approved, NOR is it a new version of the ELM7-based modification. This is a completely different modification written by a completely different person with completely different code.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: stuart on December 15, 2009, 14:01:05 pm
guys guys guys You can now download the test at www.policemods.com
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: RBin_Alterlis on December 15, 2009, 15:16:25 pm
guys guys guys You can now download the test at www.policemods.com

Link dead ?  :conf:
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Blinky on December 15, 2009, 15:54:52 pm
LAST NIGHT 2 COPS WERE BANNED BACK TO BACK FOR CAR HP HACKS,

and i can only assume that it was this new mod as those 2 cops have been on the server for weeks.

id suggest taking this mod out and stay with ELM7 until it can be verified.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Thomas_Crof on December 15, 2009, 16:23:34 pm
guys guys guys You can now download the test at www.policemods.com
Epic... First of all it's gtapolicemods.com. Second, the DIRECT link was already posted ;)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Nexxt on December 15, 2009, 18:58:26 pm
LAST NIGHT 2 COPS WERE BANNED BACK TO BACK FOR CAR HP HACKS,

and i can only assume that it was this new mod as those 2 cops have been on the server for weeks.

id suggest taking this mod out and stay with ELM7 until it can be verified.

Please, do not use before the full version is out and TESTED.
You guys are playing a non tested mod at this moment, how dumb is that.

2 People got banned for it....
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: stuart on December 15, 2009, 19:41:19 pm
pancher tested it with me last night this one dosnt regian you hp
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Blinky on December 15, 2009, 19:48:35 pm
some form of this mod is causing HP issue which by server is considered a hack.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Bobby Duke on December 15, 2009, 21:39:10 pm
pancher tested it with me last night this one dosnt regian you hp


Yes i was using it last night and from my point it did not increase HP...I had someone destroy my car to test it, and i still took damage. But for now I removed the mod
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on December 15, 2009, 21:46:37 pm
Not bad, can't wait for the full version to come out. If you get banned for an issue with the regular ELM it's your own fault. This is fine to use, but if there are any problems with it and it causes any sort of unfair advantage you can get banned. D/l at your own risk. :cop:
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Janar on December 29, 2009, 18:47:40 pm
ELM7.5 is released by SAESAndy.
YouTube video, which is made on Argonath SAMP Server.
http://www.youtube.com/watch?v=x9qaYP6A1tg&feature=player_embedded# (http://www.youtube.com/watch?v=x9qaYP6A1tg&feature=player_embedded#)
Download link is also there.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ed_Lane on December 29, 2009, 19:37:50 pm
ELM7.5 is released by SAESAndy.
YouTube video, which is made on Argonath SAMP Server.
http://www.youtube.com/watch?v=x9qaYP6A1tg&feature=player_embedded# (http://www.youtube.com/watch?v=x9qaYP6A1tg&feature=player_embedded#)
Download link is also there.

:wow: it is AWSOME when i go to my moms today i am so downloading it
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on December 30, 2009, 07:27:54 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!

False information - as long as it does not provide any advantages it is allowed... Use at your own risk and test it first...
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ed_Lane on December 30, 2009, 08:56:12 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!

isn't it the same maker from ELM7? i am sure if it the same person it won't give advantage because his scripts will just have stuff added to it not removed

and i am going to get it into a server not argo just one i use for training and test the lights with people shooting the car etc
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Gregersen on December 30, 2009, 10:56:08 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!
Betatested ingame, with admins spectating and slapping car.
Works fine.
Nothing wrong there.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Janar on December 30, 2009, 11:24:14 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!

ELM is approved by Gandalf!
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: RockStracci on December 30, 2009, 11:51:50 am
Nice Work.... tried it out!  :)
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on December 31, 2009, 20:13:48 pm
Once again, this is not approved! Don't use it unless you feel the need to get banned!

False information - as long as it does not provide any advantages it is allowed... Use at your own risk and test it first...
Who edited this?!? It's not false information! Mods, unless approved or that do not affect gameplay, are not allowed! It's in the server rules! Even ask CBFasi about it. ONLY ELM7 was approved by Gandalf and CBFasi for use!

P.S. Please don't abuse your moderation rights again. I don't appreciate it.

Once again, this is not approved! Don't use it unless you feel the need to get banned!

ELM is approved by Gandalf!
ELM7 ONLY! Not EL4! These are not the same mods. They may have similar effects, but they are completely different code by completely different people.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Janar on December 31, 2009, 20:24:31 pm
Once again, this is not approved! Don't use it unless you feel the need to get banned!

False information - as long as it does not provide any advantages it is allowed... Use at your own risk and test it first...
Who edited this?!? It's not false information! Mods, unless approved or that do not affect gameplay, are not allowed! It's in the server rules! Even ask CBFasi about it. ONLY ELM7 was approved by Gandalf and CBFasi for use!

P.S. Please don't abuse your moderation rights again. I don't appreciate it.

Once again, this is not approved! Don't use it unless you feel the need to get banned!

ELM is approved by Gandalf!
ELM7 ONLY! Not EL4! These are not the same mods. They may have similar effects, but they are completely different code by completely different people.

I announced this information about ELM7.5
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on January 01, 2010, 02:05:53 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!

False information - as long as it does not provide any advantages it is allowed... Use at your own risk and test it first...
Who edited this?!? It's not false information! Mods, unless approved or that do not affect gameplay, are not allowed! It's in the server rules! Even ask CBFasi about it. ONLY ELM7 was approved by Gandalf and CBFasi for use!

P.S. Please don't abuse your moderation rights again. I don't appreciate it.

Once again, this is not approved! Don't use it unless you feel the need to get banned!

ELM is approved by Gandalf!
ELM7 ONLY! Not EL4! These are not the same mods. They may have similar effects, but they are completely different code by completely different people.

I announced this information about ELM7.5
There is no such thing as ELM7.5...
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Jac_Cluhn on January 01, 2010, 02:09:07 am
Once again, this is not approved! Don't use it unless you feel the need to get banned!

False information - as long as it does not provide any advantages it is allowed... Use at your own risk and test it first...
Who edited this?!? It's not false information! Mods, unless approved or that do not affect gameplay, are not allowed! It's in the server rules! Even ask CBFasi about it. ONLY ELM7 was approved by Gandalf and CBFasi for use!

P.S. Please don't abuse your moderation rights again. I don't appreciate it.

Once again, this is not approved! Don't use it unless you feel the need to get banned!

ELM is approved by Gandalf!
ELM7 ONLY! Not EL4! These are not the same mods. They may have similar effects, but they are completely different code by completely different people.

I announced this information about ELM7.5
There is no such thing as ELM7.5...

LOL; http://www.youtube.com/watch?v=x9qaYP6A1tg&feature=player_embedded#
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on January 01, 2010, 02:18:35 am
Okay, but that's 2 days old. :)

Still nonetheless, this topic has nothing to do with ELM7.5...

Off-topic, I'll get permission and test out ELM7.5 and try to make sure nothing has changed too much to cause issues like ELM6. :cop:
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Jac_Cluhn on January 01, 2010, 03:56:35 am
elm 7.5 is fine
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Bobby Duke on January 01, 2010, 05:41:23 am
elm 7.5 is fine

Agreed same as V7
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Janar on January 01, 2010, 10:02:29 am
I went back to ELM7 from ELM7.5, because new version caused me to crash much more.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ben Samiir on January 01, 2010, 17:33:19 pm
Yeah the only thing i like is. When both people have 7.5 you can see the otehr flashing lights at Daylight that means 24/7
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: RoryAnstruther on January 01, 2010, 21:44:57 pm
Don't forget the turn signals! haha

I seem to run ELM 7.5 just fine. Never going back. Plus, I just noticed Andy plays Argonath, haha!!
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on January 02, 2010, 01:33:22 am
elm 7.5 is fine
It's not fully tested yet, and yes, it has some new code. There is no guarantee yet that it is fully safe until it has been thoroughly tested and approved. So far it looks okay, but keep in mind that it might not always be the case.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on January 02, 2010, 02:46:50 am
Sugar, I moderated it.. You seem to not understand the rules... The reason the ELM had so much conflict was because the whole server is able to see it, all the different versions do the same thing - give you the ability to make your lights flash in all fancy directions and patterns. Gandalf ruled the emergency light mod fine to use and if it had any other advantages it could get you banned, and if there was repeated offenses then it would not be allowed.. There are no advantages to any of the two other programs and you will not got banned for having it; only if it provides an advantage over other players (which by Gandalf the ability to make the lights flash in different patterns was ruled as not an advantage) then you could get banned.. Such as car health restoring, etc.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on January 02, 2010, 02:48:21 am
Don't forget the turn signals! haha

I seem to run ELM 7.5 just fine. Never going back. Plus, I just noticed Andy plays Argonath, haha!!

I just figured out that there was such thing when I heard the odd ticking, I was like WTF  :lol: They are pretty damn cool, going to use em.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: jemerson on January 02, 2010, 05:07:31 am
 !!
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on January 02, 2010, 06:12:31 am
Sugar, I moderated it.. You seem to not understand the rules... The reason the ELM had so much conflict was because the whole server is able to see it, all the different versions do the same thing - give you the ability to make your lights flash in all fancy directions and patterns. Gandalf ruled the emergency light mod fine to use and if it had any other advantages it could get you banned, and if there was repeated offenses then it would not be allowed.. There are no advantages to any of the two other programs and you will not got banned for having it; only if it provides an advantage over other players (which by Gandalf the ability to make the lights flash in different patterns was ruled as not an advantage) then you could get banned.. Such as car health restoring, etc.
Vince, he allowed ONLY version 7. Version 7.5 is new code and needs approval. Emergency Lights 4.0 is a completely different mod with different code and also needs approval. Neither have approval yet, deeming them to the status of use at your own risk. In other words, if they happen to have code that gives you an advantage like ELM6 and below did, you CAN get banned at the administration's discretion.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Ryan_Black on January 02, 2010, 06:31:31 am
Ok then...rather than trying to save the world can you please stop arguing with everybody saying it isn't allowed and just let them use it at their own risk? I mean really...

If you think it may harm your future of playing on the server, simply don't use it and leave it at that. I think every thread with a discussion relating to any sort of light mod has this crap embedded in it. Play the damn game already.











There is no provoking, flaming, harassing, put-downing, discriminating, harming, dissing, ravaging, ruining, sabotaging, bashing, marring, dream-stomping, or abusing of anybody in this thread, so don't come at me with that shit.
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: Chief J. Schappell on January 02, 2010, 10:03:20 am
Ok then...rather than trying to save the world can you please stop arguing with everybody saying it isn't allowed and just let them use it at their own risk? I mean really...

If you think it may harm your future of playing on the server, simply don't use it and leave it at that. I think every thread with a discussion relating to any sort of light mod has this crap embedded in it. Play the damn game already.











There is no provoking, flaming, harassing, put-downing, discriminating, harming, dissing, ravaging, ruining, sabotaging, bashing, marring, dream-stomping, or abusing of anybody in this thread, so don't come at me with that shit.

For the second time, yes, there is provoking, so quit hunting my posts to do it. You did this in-game too. I'm not doing it to argue. I'm stating a FACT that Gandalf said himself. You are only creating an argument by going against it...
Title: Re: New Emergency lights 4.0 better then ELMV7
Post by: [Rstar]Vince on January 02, 2010, 21:09:26 pm
Sugar, I moderated it.. You seem to not understand the rules... The reason the ELM had so much conflict was because the whole server is able to see it, all the different versions do the same thing - give you the ability to make your lights flash in all fancy directions and patterns. Gandalf ruled the emergency light mod fine to use and if it had any other advantages it could get you banned, and if there was repeated offenses then it would not be allowed.. There are no advantages to any of the two other programs and you will not got banned for having it; only if it provides an advantage over other players (which by Gandalf the ability to make the lights flash in different patterns was ruled as not an advantage) then you could get banned.. Such as car health restoring, etc.
Vince, he allowed ONLY version 7. Version 7.5 is new code and needs approval. Emergency Lights 4.0 is a completely different mod with different code and also needs approval. Neither have approval yet, deeming them to the status of use at your own risk. In other words, if they happen to have code that gives you an advantage like ELM6 and below did, you CAN get banned at the administration's discretion.

No, he allowed the Emergency Light Mod, like I said. It does not need approval but if it does give you advantages of course you can get banned for it.. Same goes for the ELM V.7

Topic locked - too far off topic.
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