Argonath RPG Police Department

GTA: Vice City => VC:MP Department => Topic started by: Pizza on January 22, 2016, 19:15:46 pm

Title: VCPD Idea/VCPD Officers+
Post by: Pizza on January 22, 2016, 19:15:46 pm
So I've come across this idea of allowing VCPD officers that are offduty to have access to VCPD vehicles if needed or atleast carry some VCPD equipment. If else I'm suggesting an undercover officer idea for VCPD. I'm also suggesting an idea of allowing off-duty VCPD Officers+ to have the ability of flashing their badges and get on duty only when necessary, such as for example: When there is smuggling going on and an offduty officer is needed as fast as possible and that he's not close to a PD, he can do /badge or /duty which would help him in arriving on scene without them using a VCPD officer skin.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Kessu on January 22, 2016, 19:24:56 pm
Undercover is FBI privilege to keep things balanced between VCPD, FBI and SWAT.

Police equipment will not be given to off-duty members as some roleplay a whole different character whilst not playing a cop (Nylez is a prime example).

That /duty on-site idea I don't yet comment on, it could have it's uses but needs to be thought out completely to avoid "overpowered" usage.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on January 22, 2016, 19:29:38 pm
That /duty on-site idea I don't yet comment on, it could have it's uses but needs to be thought out completely to avoid "overpowered" usage.
I don't think it's all that necessary. There are enough PD's within the city to make it easily reachable from almost anywhere.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Pizza on January 22, 2016, 19:34:07 pm
That /duty on-site idea I don't yet comment on, it could have it's uses but needs to be thought out completely to avoid "overpowered" usage.
I don't think it's all that necessary. There are enough PD's within the city to make it easily reachable from almost anywhere.
Speaking of that, it gets annoying, because everytime I log on, everywhere I go I see a VCPD vehicle abandoned on the street; Setting up a PD vehicle respawn/All vehicle respawn would be satisfying.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on January 22, 2016, 19:36:08 pm
everywhere I go I see a VCPD vehicle abandoned on the street; Setting up a PD vehicle respawn/All vehicle respawn would be satisfying.
Let's be frank, just shoot and destroy it so it respawns. It's really not that hard.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Pizza on January 22, 2016, 19:39:03 pm
everywhere I go I see a VCPD vehicle abandoned on the street; Setting up a PD vehicle respawn/All vehicle respawn would be satisfying.
Let's be frank, just shoot and destroy it so it respawns. It's really not that hard.
Its not really that hard, sure... Its also hard to find some other vehicles when you need them tbh..
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on January 22, 2016, 19:42:32 pm
Its also hard to find some other vehicles when you need them tbh..
Like what? Two VCPD cheetahs spawn at HQ. SWAT trucks can be found at every PD, as well as several police cruisers.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Pizza on January 22, 2016, 19:47:28 pm
Its also hard to find some other vehicles when you need them tbh..
Like what? Two VCPD cheetahs spawn at HQ. SWAT trucks can be found at every PD, as well as several police cruisers.
Sometimes I go around Vice City's PDs and I barely notice any, I then make my way to Havana PD, as I drive to Starfish Island, I notice like 3 wreckt VCPD cars abandoned on the road, I go over the Starfish Bridge and I see two VCPD vehicles right next to the entrance of Havana... It interupts me and other fellow officers during pursuits alot.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on January 22, 2016, 20:04:27 pm
Check Vice point PD, there are usually always cruisers there.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Pizza on January 22, 2016, 20:08:10 pm
Check Vice point PD, there are usually always cruisers there.
Sure. But I'd still support the /duty-on-sight idea, if not accepted then atleast having the ability of showing people your badge, since its hard for them to believe you roleplay wise.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Kessu on January 22, 2016, 21:13:21 pm
There already is automatic vehicle respawn script that is shorther for police vehicles. Also if there's literally zero vehicles around at PDs, you may ask level 3+ admins to respawn all vehicles (they may or may not reject your request depending on the situation in the server).

And if you play on 60 FPS, just flip the unused cars laying around like they're nothing  :afro:
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on January 22, 2016, 21:55:21 pm
just flip the unused cars laying around like they're nothing  :afro:
Do you even lift bro? :rolleyes:
Title: Re: VCPD Idea/VCPD Officers+
Post by: Pizza on January 24, 2016, 17:52:37 pm
Bumping this.
Check Vice point PD, there are usually always cruisers there.
Sure. But I'd still support the /duty-on-sight idea, if not accepted then atleast having the ability of showing people your badge, since its hard for them to believe you roleplay wise.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Spartain on July 31, 2016, 01:40:26 am
                                                                                      POLICE AMMUNITION :war:


i reckon that there should be a police ammunition at HQ which gives us particular  :war: weps to manage the situation because all the time we have go to the ammunation and it takes a lot time and money too.the ammunition will be useful for VCPD oficers and above.this idea is a good one plz work on it so VCPD should be ready to stand against crime :police:
Title: Re: VCPD Idea/VCPD Officers+
Post by: Kessu on July 31, 2016, 01:55:19 am
VCPD Officers have standard gear and SWAT has the more advanced gear.

If you find yourself outgunned by a mile with a lot of officer's funerals on the way, call in SWAT support or as you said, go to ammunation.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Spartain on July 31, 2016, 11:55:30 am
but what about police they only have sho atleast add m4 to the gear of police
Title: Re: VCPD Idea/VCPD Officers+
Post by: Salmonella on July 31, 2016, 16:09:20 pm
but what about police they only have sho atleast add m4 to the gear of police

Shotgun and colt are more than sufficient even against M4 in the right hands. Just make sure you don't come across Kessu with an M4.  :D
Title: Re: VCPD Idea/VCPD Officers+
Post by: Zephyr on November 23, 2016, 14:53:13 pm
Please add barricade like this for VCPD Cops....It will help to create a Road block and catch Criminals.

(http://i.imgur.com/urvp8zp.png)
Title: Re: VCPD Idea/VCPD Officers+
Post by: Salmonella on November 23, 2016, 14:55:40 pm
We have spikes, vehicles and could even use crates to do that (Kessu?).
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on November 23, 2016, 15:59:26 pm
What we can do is make it possible for cops to drop those barricades as like you can do with crates. The only problem is that dropped objects like that are indestructible, unlike those pictured above where the driver can crash through them. So an indestructible barrier is a little unfair in my opinion, which is why I frown upon using crates to block off people.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Kessu on November 23, 2016, 18:45:19 pm
Using crates to block people's driving is considered script abuse, which is why we patched the drop-crate-while-driving and why planting crates during smuggle will get you in trouble. This is due to them being indestructible objects and are totally unfair.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Salmonella on November 23, 2016, 23:27:59 pm
Right, no crates then.
Title: Re: VCPD Idea/VCPD Officers+
Post by: Zephyr on November 24, 2016, 08:59:09 am
Please add barricade like this for VCPD Cops....It will help to create a Road block and catch Criminals.

(http://i.imgur.com/urvp8zp.png)
Guys....forget the idea...It hardly filps down a car
Title: Re: VCPD Idea/VCPD Officers+
Post by: Zephyr on November 24, 2016, 16:26:46 pm
add /frisk [Player ID] Command for cop...it can help I guess
Title: Re: VCPD Idea/VCPD Officers+
Post by: Klaus on December 01, 2016, 18:50:27 pm
add /frisk [Player ID] Command for cop...it can help I guess
This has been discussed already. It may be added in the future.
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