Argonath RPG Police Department

General => Police Gallery => Pictures => Topic started by: Rabbit on July 02, 2009, 11:10:19 am

Title: How the freecops (New Players) Are treated.
Post by: Rabbit on July 02, 2009, 11:10:19 am
How freecops (new players) are treated by regulars.

This guy was just trying to RP with Niko, but Niko did not give him a chance.

(http://img188.imageshack.us/img188/2351/nikonoob3.png)

(http://img156.imageshack.us/img156/6156/nikonoob1.png)

(http://img39.imageshack.us/img39/4897/nikonoob2.png)
Title: Re: How the freecops (New Players) Are treated.
Post by: FlameMan on July 02, 2009, 11:46:05 am
that's roleplay...
I'd just /su [id] Driving under influence of alcohol.

If he wants to roleplay like that, why not? :)
Title: Re: How the freecops (New Players) Are treated.
Post by: Rabbit on July 02, 2009, 12:00:09 pm
that's roleplay...
I'd just /su [id] Driving under influence of alcohol.

If he wants to roleplay like that, why not? :)

Sure, it's roleplay in some peoples eyes.. (Maybe about 5%) but I'm sure he does this to every freecop, discouraging them from wanting to play.
Title: Re: How the freecops (New Players) Are treated.
Post by: Bert on July 02, 2009, 12:19:14 pm
that's roleplay...
I'd just /su [id] Driving under influence of alcohol.

If he wants to roleplay like that, why not? :)
And after that "Unsus me I was abused by a freecop!!!!11"
Title: Re: How the freecops (New Players) Are treated.
Post by: Pazienza on July 02, 2009, 15:09:07 pm
that's roleplay...
I'd just /su [id] Driving under influence of alcohol.

If he wants to roleplay like that, why not? :)
And after that "Unsus me I was abused by a freecop!!!!11"
Truth.
Title: Re: How the freecops (New Players) Are treated.
Post by: [TCL]Brian_G on July 02, 2009, 17:40:33 pm
I agree freecops should be treated like others officers and other ranks
Title: Re: How the freecops (New Players) Are treated.
Post by: Shawn Edwards on July 02, 2009, 18:14:34 pm
Welcome to Argonath People  :cop:
Title: Re: How the freecops (New Players) Are treated.
Post by: Henry_Blaze on July 05, 2009, 16:45:38 pm
Its sad, Fortunately i havent got any biggest disrespect from regulars yet but still they like to avoid patroling and more things with me.
I dont disrespect other Freecops but i dont patrol with many of them because they might abuse and they dont use radio to report.
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 05, 2009, 16:57:27 pm
Freecops is a real problem, to admins, players ,cops, suspects to everyone!
sometimes i try to patrol with freecops but sometimes they're very hard, like, unstoppable.
some of they are good, some others, goddamn.
a good sugestion is do not allow someone at the first day that he joins.. like, he needs to play 1 week and have passport in order to become a freecop.
doing this will encourage such jobs, such as driver, medic, hooker, etc..
so we'll not have a state with 70% cops, 10% criminals, 5% drivers, 4% medics 1% hookers.
not good to see that percentage.
If this happens, probably we're going to drastically reduce number of cops.
should be like: 40% cops 15% criminals 20% drivers 20% medics 5% hookers.
and THAT will make cops work more funnier and split more the outnumber of cops.
Title: Re: How the freecops (New Players) Are treated.
Post by: Henry_Blaze on July 05, 2009, 17:04:45 pm
Agreed Wayne.
It depends on person. I bet i was noob freecop at start too. I dont know how to rate my skill now but i think im better than before. Atleast i know codes and rules now.
I think you should post idea about it on Argonath page.


That would make cops more to work together and freecops would be more professional.

Title: Re: How the freecops (New Players) Are treated.
Post by: ElMartu on July 05, 2009, 21:44:03 pm
Freecops is a real problem, to admins, players ,cops, suspects to everyone!
sometimes i try to patrol with freecops but sometimes they're very hard, like, unstoppable.
some of they are good, some others, goddamn.
a good sugestion is do not allow someone at the first day that he joins.. like, he needs to play 1 week and have passport in order to become a freecop.
doing this will encourage such jobs, such as driver, medic, hooker, etc..
so we'll not have a state with 70% cops, 10% criminals, 5% drivers, 4% medics 1% hookers.
not good to see that percentage.
If this happens, probably we're going to drastically reduce number of cops.
should be like: 40% cops 15% criminals 20% drivers 20% medics 5% hookers.
and THAT will make cops work more funnier and split more the outnumber of cops.

This would ruin the game for the new players. Being a cop is very attractive to newbies, but the lack of previous knowledge makes him annoying for the rest.
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 05, 2009, 21:47:33 pm
Whatever, Gandalf disagrees with idea..
for some reason which i don't know.
quality is not quantity.
Title: Re: How the freecops (New Players) Are treated.
Post by: Chief J. Schappell on July 06, 2009, 03:44:52 am
Funny that this is brought up, because a few days ago I was playing online and a player told me to **** off because he mistook me for a freecop for whatever reason when I was suspecting him for shooting in public. He cried abuse to all hell and the admins, including myself, refused to unsuspect him because he was the one abusing the belief that freecops are "noobs".
Title: Re: How the freecops (New Players) Are treated.
Post by: [TCL]Brian_G on July 06, 2009, 03:56:04 am
Freecops is a real problem, to admins, players ,cops, suspects to everyone!
sometimes i try to patrol with freecops but sometimes they're very hard, like, unstoppable.
some of they are good, some others, goddamn.
a good sugestion is do not allow someone at the first day that he joins.. like, he needs to play 1 week and have passport in order to become a freecop.
doing this will encourage such jobs, such as driver, medic, hooker, etc..
so we'll not have a state with 70% cops, 10% criminals, 5% drivers, 4% medics 1% hookers.
not good to see that percentage.
If this happens, probably we're going to drastically reduce number of cops.
should be like: 40% cops 15% criminals 20% drivers 20% medics 5% hookers.
and THAT will make cops work more funnier and split more the outnumber of cops.

Yes i agree come are good some are bad and some don't even listen.
Title: Re: How the freecops (New Players) Are treated.
Post by: Chief J. Schappell on July 06, 2009, 19:09:26 pm
The passport is a cadet requirement, and the one week thing is a driver's license requirement. That's basically forcing them to become cadets. It's a good idea, but a little too strict in this case. I like the idea about them being explained how things work and giving them a test on their first day. :)
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 06, 2009, 19:35:31 pm
They don't wanna tutorials, for script crashes, they don't wanna put restrictions, well, how we're going to solve this problem?
wait till the fox shags all the sheeps and kill the sheep owner too?
Title: Re: How the freecops (New Players) Are treated.
Post by: Henry_Blaze on July 07, 2009, 02:10:03 am
Maybe, if newcomer wants to play as cop and writes /duty, than he would get message what says to contact admin for Cop Rights.
So admin would explain them a bit and where they get help etc.
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 07, 2009, 02:21:56 am
Maybe, if newcomer wants to play as cop and writes /duty, than he would get message what says to contact admin for Cop Rights.
So admin would explain them a bit and where they get help etc.
Same thing as tutorial and passport limitation
Title: Re: How the freecops (New Players) Are treated.
Post by: jemerson on July 07, 2009, 03:58:07 am
Well freecops should be treated with respect, they can potenitally be the future of the department. I remember when I was a freecop I would approch the door of the car I was pulling over and before I could say anything the driver would say "Hi, FREECOP". I would conduct my stop as normal but it still pissed me off  :)
A rank is a rank, wheter I be a Officer or Chief of the Department, we are all working for the same thing.

Yesterday I had a Freecop trying to pull over our SACS Ambulance which was on city patrol. He pulled him over for speeding (which the driver was not, but okay...benifet of the doubt). He then proceeded to suspect our medic for it. So instead of blowing up at the guy saying every curse word I could think of, and then some :D I PM'd the two gentlemen and explained what their purpose was as a Freecop, how they should have conducted that, and the webpage where they could read more.

Small things like that help in a big way, instead of getting angry just take the 5 to 7 minutes and help a fellow brother or sister out.
Title: Re: How the freecops (New Players) Are treated.
Post by: Henry_Blaze on July 07, 2009, 04:06:58 am
I sometimes pm to freecops if they do something which is not allowed. Some listen, some wont :(
Today i explained player how to get suspected without breaking any server rules. :)
Title: Re: How the freecops (New Players) Are treated.
Post by: jemerson on July 07, 2009, 04:19:18 am
Well all I ask is that you do what you mentioned above, PM them. If they listen then another life saved  ;) if not then, hey you did your best. If they are becoming a major problem thats what /report was designed for.
Title: Re: How the freecops (New Players) Are treated.
Post by: jemerson on July 07, 2009, 06:19:22 am
Freecops is a real problem, to admins, players ,cops, suspects to everyone!
sometimes i try to patrol with freecops but sometimes they're very hard, like, unstoppable.
some of they are good, some others, goddamn.
a good sugestion is do not allow someone at the first day that he joins.. like, he needs to play 1 week and have passport in order to become a freecop.
doing this will encourage such jobs, such as driver, medic, hooker, etc..
so we'll not have a state with 70% cops, 10% criminals, 5% drivers, 4% medics 1% hookers.
not good to see that percentage.
If this happens, probably we're going to drastically reduce number of cops.
should be like: 40% cops 15% criminals 20% drivers 20% medics 5% hookers.
and THAT will make cops work more funnier and split more the outnumber of cops.

I do like that idea
Title: Re: How the freecops (New Players) Are treated.
Post by: Chief J. Schappell on July 07, 2009, 07:57:25 am
Don't double post please. Use the edit button.
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 07, 2009, 18:09:27 pm
That won't happen, cos devs does not suport this idea..
somehow they aren't active enough to see the problem face-to-face.
And they also want to new players have fun also, by making them cops, making them abusing, etc..
yeah, new players get fun, meanwhile, regulars cry of the abuse.
Title: Re: How the freecops (New Players) Are treated.
Post by: Henry_Blaze on July 07, 2009, 19:42:12 pm
Lets have a Freecops day. Where all Officers and Cadets picks Freecops to teach and patrol with. Would be fun :P
Title: Re: How the freecops (New Players) Are treated.
Post by: [TCL]Brian_G on July 07, 2009, 19:53:05 pm
Lets have a Freecops day. Where all Officers and Cadets picks Freecops to teach and patrol with. Would be fun :P

Maybe :D
Title: Re: How the freecops (New Players) Are treated.
Post by: Chief J. Schappell on July 08, 2009, 00:27:15 am
That's a great idea Henry! Supported 100%!!! That could actually fix alot of the issues on it's own...
Title: Re: How the freecops (New Players) Are treated.
Post by: Panda on July 08, 2009, 00:36:49 am
I remember when I was a freecop I would approch the door of the car I was pulling over and before I could say anything the driver would say "Hi, FREECOP".

Well, they want to say "Hi Officer" but don't know what to say (since you technically aren't officers) and so just say "Hi Freecop". Its a title, not necessarily a derogatory one.
Title: Re: How the freecops (New Players) Are treated.
Post by: Ryan_van_Buiten on July 12, 2009, 19:11:33 pm
I remember when I was a freecop I would approch the door of the car I was pulling over and before I could say anything the driver would say "Hi, FREECOP".

Well, they want to say "Hi Officer" but don't know what to say (since you technically aren't officers) and so just say "Hi Freecop". Its a title, not necessarily a derogatory one.

Argonath was my first server when i started to play i mixed OOC with IC talked in public and soo on i remember the old days noone called people freecops and soo on ... Just cops or unit  :)
Title: Re: How the freecops (New Players) Are treated.
Post by: Thomas_Crof on July 12, 2009, 21:50:37 pm
in someway it's good that freecops are disrespected (read further before flaming), as it will give them encourage them to become cadet and officer.

The other way, it's weird they get disrespected. (I must admit, I hate some freecops too, but that's because of their behaviour (ex. telling them not to /su for evading. 3 seconds later, guess what they do... /su ID evading) ) Cause there are many good freecops, who have not been looked at by the senior team and thus not have received the cadet rank. It will discourage them, and they will start losing interest.
Title: Re: How the freecops (New Players) Are treated.
Post by: PKRanger on July 25, 2009, 15:49:40 pm
Lets have a Freecops day. Where all Officers and Cadets picks Freecops to teach and patrol with. Would be fun :P

thats seems to me a good idea.

Im a freecop, playing about a little week now.
Some other people gave me help by telling me how things work in the game, gave me backup how to handle things.
But allot of things are still unclear because its not all written down in an documentation, for those subjects it could be handy to have a sort of how-to-do day.


But sadly its not all of that, because allot of people join the server without RP. (basicly, drivekilling, DMing, etc etc)
thats just sad.
Title: Re: How the freecops (New Players) Are treated.
Post by: Panda on July 26, 2009, 00:06:12 am
Freecop day sounds good.
Title: Re: How the freecops (New Players) Are treated.
Post by: Wayne on July 26, 2009, 07:35:04 am
Yeah it does sounds good.
But some officers seems like to hate some freecops..
well, we can try putting it but.. we can se what results we can get.
Title: Re: How the freecops (New Players) Are treated.
Post by: Thomas_Crof on July 26, 2009, 10:38:32 am
Freecop day sounds cool... But recently, I tried to take a freecop with me and he just ran off all the time when I stopped the car! xD
Title: Re: How the freecops (New Players) Are treated.
Post by: Ryan_Black on August 02, 2009, 08:01:12 am
I'm a freecop and haven't made it to Cadet yet and already im tired of this sort of stuff.  I've used /report several times along with other community members.  Frankly, when people such as the ones in the following images are in uniform it is no wonder people hate freecops the way they do.  Though few ruin it for those who try to do good.  One thing I noticed though is that since I have been here, all I have done was police the community.  I decided to go off-duty a few days ago and get a side-job going for me in the taxi business.  Though it is amazing the difference that is made in a matter of only minutes from Officer to off-duty Officer.  In one day, I got pulled over for the following:
I have also witnessed other people be harrassed:
http://img198.imageshack.us/img198/125/samp023xqp.png
http://img197.imageshack.us/img197/5519/samp026l.png
http://img146.imageshack.us/img146/516/samp038i.png
http://img262.imageshack.us/img262/2784/samp039f.png
http://img35.imageshack.us/img35/3341/samp042qkf.png
http://img40.imageshack.us/img40/9730/samp043a.png
http://img38.imageshack.us/img38/7043/samp044owo.png

Luckily, now I know the roles of both sides of the table.  And I know that this is not the message ARPD wishes to convey to regular citizens of Argonath.  I'll go back to Chief Pancher's statement on having respect.  You need to have respect for everybody.  Fellow officers, and citizens alike.  Granted, if I'm off duty and I get a speeding ticket and obviously do not like it, I'll deal with it and pay it--I'll take responsibility for my actions and will respect the Officer issuing a citation.  Although, when literally you do nothing wrong and you're told "get the f**k out of the car or Ill use force" then somebody ends of jacking your car because you got out...it is next to impossible to roleplay.

I have already gotten warned for using caps and words that I, as an officer would not condone for public usage.  A citizen also got warned for using such rash words as well.  But I had /report'ed the same few people countless times in one sitting (from one game crash to the next) and nothing was done about it.  I even tried telling one of the freecops to ease back on the aggressiveness (right after the stolen car screenshot) and tried to direct him in the right direction as discussed here.  Was just told to "shut the f**k up dont tell me how to do my job"

I try to roleplay with those I encounter while Im an officer, but I try to tell people that I am not that type of freecop and try to go along with it.  Automatically since Ive got a light blue nametag, I'm branded.  It is no wonder though.
Title: Re: How the freecops (New Players) Are treated.
Post by: MikeUK on August 02, 2009, 08:22:01 am
PM from mr_money_maker(21) : move your f**king car i'm a cop i will suspect you for murder you idiot
PM to mr_money_maker: All I am doing is standing here.

he crashed thank god, but imagine if he hadn't.
Title: Re: How the freecops (New Players) Are treated.
Post by: JaMeS Alterlis on August 02, 2009, 08:45:40 am
Any cop who use PM to do cop work is "RETARDID POLICEMAN"

Oh and, just saw the Ryan's screenshots

The crime "Cause Accident on Police Car" or other vehicle is a crime if you hit the other person car
Even by accident or not, it's a crime of reckless/dangerous driving.
Title: Re: How the freecops (New Players) Are treated.
Post by: Ryan_Black on August 02, 2009, 08:54:26 am
The crime "Cause Accident on Police Car" or other vehicle is a crime if you hit the other person car
Even by accident or not, it's a crime of reckless/dangerous driving.

Say you get into a fender bender at a gas station (which is what happened in this case) in real life.  Already given the fact that you've got no prior warrants or felonies on your record, you should be handcuffed and subdued because you popped somebody's plastic rear bumper out of place?
Title: Re: How the freecops (New Players) Are treated.
Post by: SKenney on August 02, 2009, 21:59:40 pm
Yeah Ryan that is pretty messed up what those cops did to you. But I did patrol with Freecop "Mr_Money_Maker" for awile last night and tried to teach him a few things. Perhaps he just did not know. But "Andy_"... I was watching him on and off last night. He was doing some abuse himself. I did come across him talking to you and did try to intervene on some of those encounters. Kept crashing though. I'll try and patrol with him tody if im not busy. Teach him a few things.
Title: Re: How the freecops (New Players) Are treated.
Post by: Mahome on August 02, 2009, 23:59:05 pm
I completly agree when i first came to the server i hardly know the commands,the rules, and procedures and a lot of people been treatening me bad if i done something wrong instead of correcting me,but i learned my mistakes and i ask for help now,people such as Smey,Cero Mabe,nexxt helped me to find forums,read the sections and i became a better freecop,i try and explain other free cops too because i know how they feel, i also share some of the money if i got the kill and if i see a another unit freecop did a good job there.

Signed,
Mahome
Title: Re: How the freecops (New Players) Are treated.
Post by: Ryan_Black on August 03, 2009, 03:54:56 am
That's great to hear, Mahome that you are a team worker. Just like me and the estimated whopping 5% of freecops who actually try to roleplay here, you weren't a waste of  somebody showing you the correct way of procedure.  But there are those who don't give a damn no matter how many times or even how kind you are in teaching them and just deathmatch for the sake of deathmatching.

JaMeS Alterlis, if I may add to my previous response to your statement regarding suspecting for accidents, it looked like a lag glitch.  Where the car was out of sync and when it came back to real time was a few inches back (where the freecop's car was.)  Regardless of whether lag was a factor or not, it looked like a simple fender bender and was blown out of proportion.
Title: Re: How the freecops (New Players) Are treated.
Post by: [AP]DarbyDragon on August 15, 2009, 02:01:44 am
huh..im a freecop i never got respected by no one!!!!!
Title: Re: How the freecops (New Players) Are treated.
Post by: Chief J. Schappell on August 16, 2009, 04:55:40 am
I'd respect you if I ever actually saw you in-game... :cop:
Title: Re: How the freecops (New Players) Are treated.
Post by: Pepper on August 26, 2009, 02:28:45 am
I've had a couple encounters with free cops my self. One pulled me over when i was on duty, and another pulled me over and didnt speak english. Free cop day sounds good, except i'm a freecop. I applied for cadet and i was accepted but my computer broke, so ya.
Title: Re: How the freecops (New Players) Are treated.
Post by: Daryan on September 01, 2009, 12:56:19 pm
One time i was trying to pullover a guy.
He did not pulled over,i continued chasing reporting on radio.
An officer came and pulled him over.
And the guy I was chasing pulled.

Isn't this kind of disrespect ?

Title: Re: How the freecops (New Players) Are treated.
Post by: Monte Montague on September 21, 2009, 07:26:49 am
I agree freecops should be treated like others officers and other ranks

I agree with this.


( Im more along the communist lines :D )


One thing about me, if i may say. I am not like that "disrespectfull".
SimplePortal 2.3.7 © 2008-2025, SimplePortal