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Author Topic: Allow Taser And Spike Strip Uses For SAPD Cadets +  (Read 4343 times)

0 Members and 1 Guest are viewing this topic.

Offline Jim_Teixeira

  • Citizen
  • Posts: 98
Allow Taser And Spike Strip Uses For SAPD Cadets +
« on: February 25, 2012, 09:23:37 am »
Hello, I was wondering yesterday when their is a suspect fleeing on foot why not just add a taser script which makes the silenced 9mm a taser, So you could taser them and they would fall to the ground for 3-5seconds, But their should be a maxium range you can shoot the taser.

Picture Of A Taser:
Video Of Taser Being Used In Game SA:  Taser Preview (Expect they would fall like that )

Also another feature i think we should add is when the officer's are in pursuit we should be able to drop spikes strips about 20m in front of them.
This will pop all the tires of the vehicle and give the police officers a greater chance of arresting the suspect's.

Picture Of Spikes strips:
Video Of Spikes strips  IG Sa:  Bay Side Role Play: Spike Strip System (Look at 1:00 And you will see him strating to use it )

These features should be aloud to be used by SAPD Cadets +, I hope you enjoyed it.

And Thankyou for your time.

Offline [Rstar]Paul

  • SA:MP Manager
  • Citizen
  • Posts: 5110
Re: Allow Taser And Spike Strip Uses For SAPD Cadets +
« Reply #1 on: February 25, 2012, 09:26:30 am »
- Taser is not supported for Argonath RPG anymore
- Spike strip system was denied by Gandalf as he mentioned in the SAPD Command board. It's mainly because of the SA:MP scripting limits which is by the SA:MP original developers.

Offline Sushi

  • [SA:MP] Sushi
  • Citizen
  • Posts: 4684
  • Badge-ID: #A2
Re: Allow Taser And Spike Strip Uses For SAPD Cadets +
« Reply #2 on: February 26, 2012, 10:50:49 am »
Let me further add, this isn't the place for this. Go to the SAMP Ideas section for this kind of thing.

The taser forces people to roleplay a particular way, and Argonath is not the place for this kind of thing, use your RP skills, a simple /me pulls out taser and fires it is good enough. (I just fire my deagle into the air to replicate the firing)
Slow is smooth, smooth is fast and fast is lethal.

 

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