| Date: 23-11-24  Time: 00:12 am
collapse

* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

New Ownership of Argonath RPG by Jcstodds
[August 14, 2024, 21:48:55 pm]


Re: ARPD Promotions & Awards by Tom Adams
[August 16, 2023, 11:28:58 am]


Re: ARPD Promotions & Awards by Shen
[August 12, 2023, 10:05:10 am]


Re: San Andreas Police Department | Recruitment Process [MUST BE READ] by Shen
[August 10, 2023, 16:56:52 pm]


Re: ARPD Promotions & Awards by Khm
[August 08, 2023, 21:42:27 pm]

* Who's Online

  • Dot Guests: 586
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Search


Author Topic: *** new accepted ARPD speed trap ***  (Read 10988 times)

0 Members and 2 Guests are viewing this topic.

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
*** new accepted ARPD speed trap ***
« on: July 28, 2008, 23:30:24 pm »
We will get a new speed trap for ARPD,
as an addition for catching speeders outside pull overs

Not much cops will know about it already, only 4 Cops knew about this
A couple of days ago I started doing it on the LS-FC bridge like some know,
After it I asked to Hank_rafferty if its possible to do,
And he thought It was a great idea, so we worked it out completely,
He only wanted to look at some results, so I did some tests with [ S ]Winters and Wesley1990
And the results were good, we caught some speeders who have received there ticket already,
Now you still don’t know what it is but this is it:

You will stand somewhere near a road, I can advise you to be with more cops and not alone because its still done by humans so you can miss the speeding and then the other can get him,
Then you stay ready to catch speeders, if someone gets close to you, you do /speed
And take a screenshot with F8, if it was speeding you got him, if it wasn’t speeding you can forget the screenshot you made,
This screenshot is needed in case the speeder doesn’t want to pay and takes it to court,
With screenshot you got evidence so you will win the court case,
If you have got a speeder you look on pricelist(further in this topic)
And if you know how much the fine will be you can /pm the guy:
Mailbox: ARPD ticket of $.... for speeding
(its mailbox because you, like irl, receive it later at your home in mailbox, on rp way)

And if its good he will pay the ticket, if not you can /su him for refusing to pay ticket,
If he takes it to court you can use your speeding screenshot to win it,

You can try this without good screenshot, but you might lose the court case,
So civilians if you are sure its fake make a court of it, don’t let cops abuse you.

Pricelist:
-in city speeding:                          *difference in price is made by the more danger you bring               
Starting at $75                                for civilians by in city speeding
-out of city speeding:
Starting at $50

And above this it will at a price for the speeding above speed limit:
-for every 5 km/h above the speed limit you get $10 on your fine
-the fine is starting from over 10 km/h too hard, so for 10 km/h you wont get a fine


On table way:
                             !  81-85/121-125  !    91-95/131/135  !  96-100/136-140 !    and go on..
                             !  86-90/126-130  !                          !                        !
In city (80)              !           $0*        !        $105           !          $115        ! every 5 more+10
Out of city(120)       !           $0*         !        $80            !          $90          ! every 5 more+10

So someone is driving 90, in city, means he is in the second group, from 86-90, so its under 10 km/h speeding, so no fine
*except when you directly pull him over, but then you don’t use this kind of speed trap

Someone is driving 95, in city, means he is in the third group(91-95), so 3x $10 on top of it,
Means $75+3x$10= $105 fine
So you do count the first 10 km/h in the price! Means automatic that you add $20 above starting price

***** this is officially accepted by ARPD Chief Hank_Rafferty and counts for all civilians except cops/medics with sirens on for a valid reason*****



* murderboy would like to thank Hank_rafferty for his support and help
* murderboy would like to thank Wesley1990 for his help in testing
* murderboy would like to hank [ S ]Winters for his help in testing

signed,
Officer Murderboy
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #1 on: July 28, 2008, 23:41:30 pm »
if there is any mistake in it please report it to me, with such a big text i can easily forget something
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline FlameMan

  • Captain Ice
  • Citizen
  • Posts: 2270
  • Badge-ID: #CS0007
Re: *** new accepted ARPD speed trap ***
« Reply #2 on: July 28, 2008, 23:49:18 pm »
We must use it?
"The kingdom strength is not based on the strength of the king, but the strength of the people."
---

2008 - 2011SAPD Captain   |   SWAT Associates   |   SAPD Academy Chief  |  LSPD / LVPD Lieutenant  |  SADA Detective  |  SWAT Cadet  |  LSPD Officer
2012Northen Command Captain (Supervising LVPD, FCPD, EQPD)

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #3 on: July 28, 2008, 23:51:40 pm »
no, its just another way of catching speeders outside the pull overs
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline FlameMan

  • Captain Ice
  • Citizen
  • Posts: 2270
  • Badge-ID: #CS0007
Re: *** new accepted ARPD speed trap ***
« Reply #4 on: July 28, 2008, 23:59:47 pm »
ive got nothing against it, but there are some situtations, when i am resigning from fine.. when somebody is telling sorry, and he admit truth...
then im warning him and leaving to go...
"The kingdom strength is not based on the strength of the king, but the strength of the people."
---

2008 - 2011SAPD Captain   |   SWAT Associates   |   SAPD Academy Chief  |  LSPD / LVPD Lieutenant  |  SADA Detective  |  SWAT Cadet  |  LSPD Officer
2012Northen Command Captain (Supervising LVPD, FCPD, EQPD)

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #5 on: July 29, 2008, 00:06:53 am »
thats with pulling over, this goes more in the way of a (mmm how is that called in english) post who takes pictures of speeders, and then they get the fine at home,
if you dont like it, you can stay at the old pulling over,
and the ppl who like it(and there are some) can do this new trap too
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline Jonny O'Sullivan

  • Citizen
  • Posts: 517
Re: *** new accepted ARPD speed trap ***
« Reply #6 on: July 29, 2008, 00:13:46 am »
i think its a great idea personaly, but thats if you want to sit around waiting for a speeding car to pass you.
Signed,
Jonny O'Sullivan.

Offline Carhartt#

  • Citizen
  • Posts: 134
Re: *** new accepted ARPD speed trap ***
« Reply #7 on: July 29, 2008, 00:23:44 am »
i think its a great idea personaly, but thats if you want to sit around waiting for a speeding car to pass you.
It's a really interesting job if you work in a big organized group, believe me, tested it myself. ;)

Offline FlameMan

  • Captain Ice
  • Citizen
  • Posts: 2270
  • Badge-ID: #CS0007
Re: *** new accepted ARPD speed trap ***
« Reply #8 on: July 29, 2008, 00:27:02 am »
Btw, we have to repeat our radar job, but with few ppl more :)
"The kingdom strength is not based on the strength of the king, but the strength of the people."
---

2008 - 2011SAPD Captain   |   SWAT Associates   |   SAPD Academy Chief  |  LSPD / LVPD Lieutenant  |  SADA Detective  |  SWAT Cadet  |  LSPD Officer
2012Northen Command Captain (Supervising LVPD, FCPD, EQPD)

Offline Altair_Carter

  • Citizen
  • Posts: 366
Re: *** new accepted ARPD speed trap ***
« Reply #9 on: July 29, 2008, 08:02:27 am »
Omg.....i was doing the F8+/speed ID thingie from the time,i was a cadet,and i still do it......
But idea is great.

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #10 on: July 29, 2008, 08:33:26 am »
from now you can officially do it and give a fine after it, when you did it before it wasnt officially accepted speed trap
and johhny for that find a good place, where enough ppl pass, and else change your location more,
and carhartt like i said: its better to do it with more players,
because it is hard to get the speeder in the screenshot and also with the /speed
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline James_Hunter

  • Citizen
  • Posts: 661
Re: *** new accepted ARPD speed trap ***
« Reply #11 on: July 29, 2008, 09:24:36 am »
Great idea, apart from the F8, I don't want to clog my computer and if we have a command that simply captures speeders when we are on 'Speed Trap' duty then there will be no need for a court case, there rarely is - they just pay the bill!

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #12 on: July 29, 2008, 09:43:57 am »
possible yes,
but that doesnt exist so we have to do it with F8 for now, and delete all finished screenshots(after ticket is paid, and no speeders on it)

and in case of a court we will need a screenshot to win, even if this doesnt happens a lot,
the civils have the right to defend themselves in a court case, so they dont get abused by it
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline Winters

  • Citizen
  • Posts: 54
Re: *** new accepted ARPD speed trap ***
« Reply #13 on: July 29, 2008, 10:00:52 am »
Its hard to get people very quick, but its alot of fun, cuz its like real role play, speed traps u have that in real as well, i like this idea, i think its a good thing for in the future..

Winters, Cadet

Offline TrojanTM

  • Citizen
  • Posts: 136
  • Tiffany_Spreadum
Re: *** new accepted ARPD speed trap ***
« Reply #14 on: July 29, 2008, 11:02:17 am »
On table way:
                             !  81-85/121-125  !    91-95/131/135  !  96-100/136-140 !    and go on..
                             !  86-90/126-130  !                          !                        !
In city (80)              !           $0*        !        $105           !          $115        ! every 5 more+10
Out of city(120)       !           $0*         !        $80            !          $90          ! every 5 more+10

Do your table again please so people can understand it because I have no clue what that table means.

                             l       1-85MPH      l    85-100MPH      l    100-120MPH    l    120MPH+
______________________________________________________________________________________
In city (80)              l           $0          l        $105           l          $115        l       $150
Out of city(120)       l           $0           l        $0              l          $0           l      $100


That's just a rough table that I made to inspire you.

Offline Hank_Rafferty

  • Citizen
  • Posts: 1285
Re: *** new accepted ARPD speed trap ***
« Reply #15 on: July 29, 2008, 11:10:15 am »
Good work Murderboy, i guess if the citizens see speed traps working around the state they wont speed too much.
At least if they wana avoid to get annoying fine every 10 minutes... heh.


" Knowing is not enough we must apply
                 Willing is not enough we must do. ,,   -B.L.

Offline [R*]Pancher

  • Citizen
  • Posts: 2778
  • SA-MP: [Rstar]Pancher
Re: *** new accepted ARPD speed trap ***
« Reply #16 on: July 29, 2008, 12:32:29 pm »
On table way:
                             !  81-85/121-125  !    91-95/131/135  !  96-100/136-140 !    and go on..
                             !  86-90/126-130  !                          !                        !
In city (80)              !           $0*        !        $105           !          $115        ! every 5 more+10
Out of city(120)       !           $0*         !        $80            !          $90          ! every 5 more+10

Do your table again please so people can understand it because I have no clue what that table means.

                             l       1-85MPH      l    85-100MPH      l    100-120MPH    l    120MPH+
______________________________________________________________________________________
In city (80)              l           $0          l        $105           l          $115        l       $150
Out of city(120)       l           $0           l        $0              l          $0           l      $100


That's just a rough table that I made to inspire you.


I understand more if Roadkill table.

Today i joined this speed traps. Worked well. speeders lower there speeds and we changed locations often. I hope more will work together to make the driving safer on our streets.

 - Dpt Chief Pancher

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #17 on: July 29, 2008, 13:15:31 pm »
Pancher joined in today yeah,
and we have changed our place a lot,
but it looked like all civillians tell the others where the trap is,
but i really saw a decreasing number of speeding, only some ppl playing with the trap are caught(going next us a lot)

and roadkill your table is good, we can use that too,
its a bit different from the prices i did

but there is 1 fault,
the 86-90/126-130 group is also $0 because this is still inside the 10 km/h speeding

and your table looks the same like mine btw, only the numbers are different

***new: we got an empty cb channel for the speeding, its has been used already, so when you do a speedtrap /joinchannel 8888 our speed trap channel, so you can cooperate better***
Veteran from years and years ago.
Old time law enforcer. Retired LT.

Offline Altair_Carter

  • Citizen
  • Posts: 366
Re: *** new accepted ARPD speed trap ***
« Reply #18 on: July 29, 2008, 15:34:41 pm »
Good work Murderboy, i guess if the citizens see speed traps working around the state they wont speed too much.
At least if they wana avoid to get annoying fine every 10 minutes... heh.
I remember we got 1 player stopped 4 times  :rofl: :war: :war: :cop:

Offline isntactive

  • Citizen
  • Posts: 484
  • SA-MP: Bianconeri
Re: *** new accepted ARPD speed trap ***
« Reply #19 on: July 29, 2008, 23:45:22 pm »
yeah, lots of ppl like to play with us, and keep driving there,
but at least the number of players speeding decreased,

and also i can advise you to do this with 2/3 ppl,
a big cooperating is good, but with 2/3 you got more cops free for other spots,
and its easier,
you just do /speed take a screenshot with F8, and later after speed trap you fine them(the way how to /pm is in the first post here from me)
and this also is where it goes about, giving fines after it, and not the old-fashioned pull over,

this is how we did today:

Team A                           speed lookers                                Team B
!!------------------------------!!----------------------------------!!

then the speed watchers will inform a team, depending on which side he is going to get after him,
so if he goes to team a, then inform team A and they get him,
and each team got at least 2 cops, same car better,
then A and B chase the speeder, ask to pull over, if not pulling over /su him for evading cops,
after that return to your old location, and other cops will get the suspect,

also possible with 2 cars on A and B, so 1 car can catch the first speeder, and when there is another 1, and member 1 isnt back yet, then member 2 can get him,
but normally that isnt needed
Veteran from years and years ago.
Old time law enforcer. Retired LT.

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal