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Author Topic: San Andreas Police Department | Q&A  (Read 310341 times)

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Offline Leon Arallian

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  • Posts: 285
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1020 on: July 07, 2014, 23:32:39 pm »
it is as much abuse as shooting everyone with your duty gun or abusing the radio chat
Except those cases mentioned bring more harm than a deserted vehicle.
As said before, we likely cannot punish those who leave vehicles behind, because it is a trivial matter; If one dies, or crashes, or has to leave due to an emergency there's not much you, we, or others can do. It will also be hard if not impossible to prove unless you catch him red-handed... on which it's also tough to prove what his intention was.

Ergo... It won't be a rule, nor can we make it one.
We'll see what upper command has to say, but it'll fall down on the same prospect I guess.
Trapped in an eternal crossroads, following one road, but called forth to the others... Yet only one body exists.

Offline Plam Knight

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1021 on: July 07, 2014, 23:34:32 pm »
Government provides officers with equipments and if people don't take care of those equipment they should get punished
like: not returning the vehicles they take.
it is as much abuse as shooting everyone with your duty gun or abusing the radio chat

Don't get me wrong, your enthusiasm is pretty good, but I hope you are aware this will probably never be accepted.
Argonath hasn't enforced so many other smaller things, just so the system can be more open and fun, what makes you think somebody will take the drastic change to enforce such a rule to the extend of a copban.
And don't forget the main point here, the new SAPD Officers, how would they be aware of this "LAW" ?

And why is this all nesscery, considering every SAPD Officer can easly just take 10 seconds of his time to respawn any vehicle he sees on the road, instead of making big ass strict rule and asking for multiple scripting functions, just to enforce something that can easly be performed IG by any officer.

Offline Ben Martin

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1022 on: July 08, 2014, 00:05:03 am »
Look I came out with the idea not because I want to make a new rules,
Spawning vehicles problem really affects me, as I said before I waste 5-15min on trying to catch up a helicopter since I prefer air unit alot more then ground one.
respawning normal vehicles is easy... ramming it into the wall a few times will be enough, how about a boat? or a helicopter? I can't live in this routine where I have to waste 5-15min to find a helicopter and sometimes I join the server more then once which means 10-30min (or even more of) patrol time,,, thats a huge amount of time to waste on such stupid thing... I see it nesscery to do something about this...
I have no problem giving up on the idea I gave, just suggest a new one for my problem...

I am not looking to make new rules that admins can kick or ban or whatever for,,, I am looking for some small changes that can do alot....


it is as much abuse as shooting everyone with your duty gun or abusing the radio chat
Except those cases mentioned bring more harm than a deserted vehicle.

Deserted cause lead into a hole at a parking area in LSPD Garage or any other stations...
How many times did you go into LSPD garage and found only 2 bikes and 1 police car and they both had low fuel that couldn't even take you to GS9?
so police officers having no police vehicles is worse then the other cases?

Offline Ben Martin

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1023 on: July 08, 2014, 13:07:45 pm »
To those who prefer Air Vehicles and can't find one, ask an admin to respawn it:

EQPD Helicopter ID:167
DPD Helicopter ID:2569
SFPD Helicopter ID:181

Those are the IDs you need to give the admins....
Enjoy.

Offline Plam Knight

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1024 on: July 08, 2014, 13:28:53 pm »
Look I came out with the idea not because I want to make a new rules,
Spawning vehicles problem really affects me, as I said before I waste 5-15min on trying to catch up a helicopter since I prefer air unit alot more then ground one.
respawning normal vehicles is easy... ramming it into the wall a few times will be enough, how about a boat? or a helicopter? I can't live in this routine where I have to waste 5-15min to find a helicopter and sometimes I join the server more then once which means 10-30min (or even more of) patrol time,,, thats a huge amount of time to waste on such stupid thing... I see it nesscery to do something about this...
I have no problem giving up on the idea I gave, just suggest a new one for my problem...

I am not looking to make new rules that admins can kick or ban or whatever for,,, I am looking for some small changes that can do alot....


it is as much abuse as shooting everyone with your duty gun or abusing the radio chat
Except those cases mentioned bring more harm than a deserted vehicle.

Deserted cause lead into a hole at a parking area in LSPD Garage or any other stations...
How many times did you go into LSPD garage and found only 2 bikes and 1 police car and they both had low fuel that couldn't even take you to GS9?
so police officers having no police vehicles is worse then the other cases?

The whole point is these changes shouldn't come up because SAPD Command Staff ordered it so or someone made a rule/law about it, it should come from every officer's mind.
Because it doesn't matter how many changes, orders and rules are made, as long as people don't understand it on their own, there won't be much difference.
On top of that you have a radio IG for a reason, use it to communicate with other officers and ask them nicely to respawn any vehicle they see or in case of a helicopter, to transport it back.

Offline Ben Martin

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1025 on: July 08, 2014, 13:38:30 pm »
I agree with you about that it should come from every officer's mind.
SAPD's job is to help the officers reach this point of understanding..
although thats ok I found another soloution to my problem, now having the vehicles IDs... I can respawn them whenever is needed

Offline Will

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1026 on: July 09, 2014, 10:00:36 am »
Can a person be suspected for driving under the effect of drugs or alcohol?

WILL PERRY
SAPD PROBATIONARY OFFICER
POLICE INTERCEPTOR

Offline Leon Arallian

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1027 on: July 09, 2014, 10:40:07 am »
Can a person be suspected for driving under the effect of drugs or alcohol?
yes.

Quote from: Constitution
Act XVII: Anyone in state of intoxication must remain out of the public space.
   XVII.I: This does not include hospitals, bars and prisons.
Trapped in an eternal crossroads, following one road, but called forth to the others... Yet only one body exists.

Offline Matthew Carter

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1028 on: July 09, 2014, 10:46:20 am »
Idea:
Allow officers to drive-by on bicycles, it's simply not possible to ram them as they just jump above you, you can't chase them properly as they jump over buildings, walls and fences.
   
Federal Bureau of Investigation
Director

Offline Andrew Banks

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1029 on: July 09, 2014, 14:43:23 pm »
Idea:
Allow officers to drive-by on bicycles, it's simply not possible to ram them as they just jump above you, you can't chase them properly as they jump over buildings, walls and fences.
Commisioner told me that we have to follow the normal drive-by rules.
Also it is not that hard to catch someone on a bike. You just need the way how (I can do it with ease with a HPV-1000 for example, all you do is wait for them to jump and once they land you ram them off.

Police Commissioner Andrew Banks
United States of Argonath
Argonath Police Department - "To protect and serve"

Offline DarkShadowBlade

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1030 on: July 09, 2014, 22:29:10 pm »
Idea:
Allow officers to drive-by on bicycles, it's simply not possible to ram them as they just jump above you, you can't chase them properly as they jump over buildings, walls and fences.
Commisioner told me that we have to follow the normal drive-by rules.
Also it is not that hard to catch someone on a bike. You just need the way how (I can do it with ease with a HPV-1000 for example, all you do is wait for them to jump and once they land you ram them off.
Now hang on. This is a situation for me too. Rusty told me something different. If Rusty reads this, please update the rest of us on if we can DB Bicycles? It's not as easy as Andrew says it, and to be honest it's for trolls abusing the bicycle system. They will just wait for you to catch up then bounce onto the highway. It's stupid regardless, because, you can't catch a bicycle, and if you shoot them... you are drive bying ad damn bicycle... There is no easy way to do this unless the admins want to get involved for abuse of the system here (but we know they wont) so if they want to troll, let us troll them back by blasting at them with SMG. Otherwise I'm out of ideas, as soon as a suspect gets onto a bike in argonath they might as well have gotten into an infernus...


Offline Will

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1031 on: July 10, 2014, 23:42:01 pm »
I think there should be a rule prohibits officers to follow an innocent civilian until he does something against the law.

I encountered a situation where I was driving with someone who was driving perfectly good, didn't drive faster than 80km/h, and didn't do any mistake,
while an officer followed us, for at least 2 minutes. When the driver did a little mistake, he pulled us over.
For me, it doesn't seem right.

WILL PERRY
SAPD PROBATIONARY OFFICER
POLICE INTERCEPTOR

Offline Leon Arallian

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  • Posts: 285
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1032 on: July 19, 2014, 12:15:05 pm »
I think there should be a rule prohibits officers to follow an innocent civilian until he does something against the law.

I encountered a situation where I was driving with someone who was driving perfectly good, didn't drive faster than 80km/h, and didn't do any mistake,
while an officer followed us, for at least 2 minutes. When the driver did a little mistake, he pulled us over.
For me, it doesn't seem right.
Quote from: Constitution
Act XIV: It is not allowed to spy, follow, track, interrogate or stalk another civilian.
   XIV.I: Act XIV does not apply to law enforcement agencies excepted for stalking which is still a crime.
There's also the still-complex rule of "Witch-hunting" in this case, which refers to stalking a player waiting for him to do something wrong.(correct me if I just did.)

What you could be doing is to file a complaint or to sue him in the court due to the breach of the constitution(if applicable, due to Act XIV.I.) from what I know.
The possibility exists that it doesn't breach it at all though, but as I said earlier, it's complex ergo confusing.
Trapped in an eternal crossroads, following one road, but called forth to the others... Yet only one body exists.

Offline Will

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1033 on: July 21, 2014, 16:16:25 pm »
I have multiple questions.
1:Will more groups become official, in the future?
2:Assuming I will find a group that is not official. How will it work?
3:Assuming the group will be official. How will it work?
4:What is the difference between an unofficial group to an official group?

WILL PERRY
SAPD PROBATIONARY OFFICER
POLICE INTERCEPTOR

Offline Nexus Riggs

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1034 on: July 23, 2014, 00:03:32 am »
Throughout work in the SAPD, ideas pop out to me, mostly about groups.
For example, reopening Special Response Unit, a traffic group and more. Obviously, if I plan on making any of these, I prefer it to be an official group within the SAPD, or at least a division under a group.
I asked Rusty and Andrew if it could be an official group assuming it will be successful, but I got a negative answer. Apparently, the groups and divisions are not manned, so more groups will be a bad idea.
Rusty also said that even in the future more groups won't be helpful.


I have multiple questions.
1:After all, will there be a time where more groups and divisions will become official?
2:Assuming I will found a group that is not official. How will it work?
I do know that every rule from the constitution must also apply on the group's members.
3:Assuming the group will be official. How will it work?
4:What is the difference between an unofficial group to an official group?

1. At this moment we already have 3 Official Divisions, which are Air Division, Special Investigations Division and Special Weapons and Tactics Division. However SAPD also allows you to have unofficial police groups, which must be operating within SAPD. In the past we have had many unofficial groups receive official status due to various reasons, mainly because they cooperated well with the SAPD, their group was useful, they had integrity among their members, their recruitment process was selective, they had well structure within their group's leadership, they had professional aim in the SAPD and there was not many complaints about their police group. It helps if the group can provide focus to an area which SAPD does not currently offer. So if the police group meets our expectations, then we will most likely allow it to become official.

2. If you find a group that is not official, it is ultimately up to you to analyze that group, see if they have any issues with the SAPD already, then you make your decision whether you want to join or not. However if you join a group that is already violating the SAPD Regulations and working against the SAPD, then you will be punished along with other involvers.

3. There are currently no police group within our knowledge which is set to become official, however if there was then the group leaders will be contacted by SAPD Command with guidance to become official, that would not be disclosed here.

4. Unofficial police groups are police organization which can be made at any time by any SAPD personnel, especially those with interest in particular area of law enforcement such if a group wants to focus on role playing as a Sheriff Department or State Troopers etc. Everyone in the unofficial police groups, including their leaders must come under SAPD Command and follow all SAPD Rules and Regulations and Argonath Constitution. Official police groups in the SAPD receive full support from the SAPD, including forum boards/ranks, scripts, buildings, vehicles and are integrated into our system. Official police groups are also overwatched by SAPD Division Overseer and their leaderships derives from trusted members of the SAPD Command.

Offline Will

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1035 on: July 24, 2014, 13:22:45 pm »
Every garage in San Andreas, especially the one in Los Santos gets messed after 5 minutes, even after a respawn.
I hate to ask an admin to respawn an unused cruiser in a middle of a patrol, AND the fact that the garage is always messed.
Therefore, I want to suggest an idea that will maybe solve that problem. I thought about a system that will keep unused cruisers in their place,
that is to say unused cruisers will spawn automatically every 10 minutes (approx, could be a little more or a little less).

WILL PERRY
SAPD PROBATIONARY OFFICER
POLICE INTERCEPTOR

Offline Padres_Rosso

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1036 on: July 24, 2014, 17:03:09 pm »
Every garage in San Andreas, especially the one in Los Santos gets messed after 5 minutes, even after a respawn.
I hate to ask an admin to respawn an unused cruiser in a middle of a patrol, AND the fact that the garage is always messed.
Therefore, I want to suggest an idea that will maybe solve that problem. I thought about a system that will keep unused cruisers in their place,
that is to say unused cruisers will spawn automatically every 10 minutes (approx, could be a little more or a little less).

Not possible. Officers roleplay and are sometimes out of their car for 2 hours.

Offline Will

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1037 on: July 24, 2014, 19:32:50 pm »
Every garage in San Andreas, especially the one in Los Santos gets messed after 5 minutes, even after a respawn.
I hate to ask an admin to respawn an unused cruiser in a middle of a patrol, AND the fact that the garage is always messed.
Therefore, I want to suggest an idea that will maybe solve that problem. I thought about a system that will keep unused cruisers in their place,
that is to say unused cruisers will spawn automatically every 10 minutes (approx, could be a little more or a little less).

Not possible. Officers roleplay and are sometimes out of their car for 2 hours.
Do you think no one will take their car?
And even if no one will, a cruiser should not remain unused for more than 2 hours,
this is one reason why the garage is always empty.

WILL PERRY
SAPD PROBATIONARY OFFICER
POLICE INTERCEPTOR

Offline [WS]Mike

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1038 on: July 24, 2014, 19:51:07 pm »
While we always encourage the returning of unused patrol vehicles, it just can not be expected with the amount of staff we have. The idea suggested about respawning every 10 minutes or so just isn't plausible for two reasons. For one, roleplays can last much longer without anyone entering their car, and for two, getting script support isn't possible at this time as development is focused on the primary features of the server.
Mike Sangelo
San Andreas Police Department
Retired Chief of Police


2012 - 2015

Offline Spike

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #1039 on: July 24, 2014, 19:51:57 pm »
Every garage in San Andreas, especially the one in Los Santos gets messed after 5 minutes, even after a respawn.
I hate to ask an admin to respawn an unused cruiser in a middle of a patrol, AND the fact that the garage is always messed.
Therefore, I want to suggest an idea that will maybe solve that problem. I thought about a system that will keep unused cruisers in their place,
that is to say unused cruisers will spawn automatically every 10 minutes (approx, could be a little more or a little less).

Not possible. Officers roleplay and are sometimes out of their car for 2 hours.
Do you think no one will take their car?
And even if no one will, a cruiser should not remain unused for more than 2 hours,
this is one reason why the garage is always empty.

(( Sorry for replying, but I really want to help ))

Well, if a cop stays out of the cruiser for 2 hours RP is means he is doing his job and he deserves it, the main objective is to protect the Argonath Citizens and not keep the garage full of vehicles.

RETIRED Deputy Chief of Police James Robinson
Internal Affairs Commanding Officer | Chief of Detectives
San Andreas Police Department - "To protect and serve"
2014-2019


 

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