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Author Topic: San Andreas Police Department | Q&A  (Read 310617 times)

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Offline Jimmy Ross

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #440 on: May 31, 2011, 10:16:48 am »
Investigation - a searching inquiry for ascertaining facts; detailed or careful examination.

If you've already saw the fact of crime, there is no need to investigate. If you've seen with your own eyes that it was valid, why try prove validity or not again?

True, but usually admins threats to ban if i wont investigate, even thought i've saw crime with own eyes... Admins should have get informate about this.
Regards,

Officer Ross, ARPD.

Offline Jcstodds

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #441 on: May 31, 2011, 11:13:46 am »
I've saw the crime, but suspect wants investigation. Admin arraives. Admin says that i'll have to, but ARPD statement says that not, since i've saw the crime. What to do? Investigate, keep saying that i dont have to or get banned? :S
  If you saw the crime, you should at least question them why they committed it. If nothing else but for the sake of roleplaying. I usually do this on the drive back, cause sometimes there might be circumstances that may earn more lenient or more severe punishment.

  Cause you saw the crime, it is not an excuse for instant jail (if they want instant jail then they wont be complaining for investigation I assume). They should still be processed in some RP way. The fact that you saw the crime makes investigations very, very simple!

 Might be worth taking into account that investigation in practically the same as processing, just with more questions.



  Also admins wont ban if you don't investigate - it is not related to server rules, please do not BS on admins, send email to [email protected].
LSPD Chief Stodds

Offline Jimmy Ross

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #442 on: May 31, 2011, 13:15:39 pm »
Oh, i got new question.. Is that true that suspects doesn't have to /gu? I'm might get sue'ed for beating a suspect, because i was going to force him to /gu. He just /hail'ed. So, what's real story? Admin said that no need of /gu...
Regards,

Officer Ross, ARPD.

Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #443 on: May 31, 2011, 14:29:47 pm »
I prefer an Always-investigate-rule  :)

What happend before?
What was in the minds of the suspect?
What was the reason?

Waste of time? not realy... it is just a communication thing  ;)

Offline Leroy Hudson

  • [SA:MP] Retired Chief
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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #444 on: May 31, 2011, 15:29:09 pm »
Role play searching them.. (try not strip search :leroy:)

also you can simply do background checks, or as said above check the cause

Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #445 on: May 31, 2011, 17:26:04 pm »
Ofc RP! We are an RPG server  :lol:

Offline Jcstodds

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #446 on: May 31, 2011, 22:25:20 pm »
Oh, i got new question.. Is that true that suspects doesn't have to /gu? I'm might get sue'ed for beating a suspect, because i was going to force him to /gu. He just /hail'ed. So, what's real story? Admin said that no need of /gu...
 
  To surrender, suspects can /hail /hide /l " I surrender" etc - anything like this that indicates without doubt that they have surrendered = they surrender. After surrender they cannot run or fight. If they do seek out admin immediately. They must still comply as if they were /gu, but you cannot force them to /gu to cuff them, you can /me cuffs. 

  Equally, if criminal surrenders with RP method, cops cannot threaten or beat them to force to /gu. But also criminals should be aware that /gu was made to protect THEM from abusive cops.

  If suspect does /hail and puts his hands in the air, think of it a bit like RL (or movie), cop would not start beating him shouting "/gu!"  :D
LSPD Chief Stodds

Offline JDC

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #447 on: June 01, 2011, 03:16:35 am »
As long as the suspect surrenders, regardless if he / she uses /gu or /hail, they are surrendered and cannot run from cops. Faking surrender has and will always be disallowed on the server.
Quote from: Gandalf on June 08, 2013, 01:35:37 pm
The most important part is interacting with others and meeting people from around the world.


SA:MP Manager | Officer-In-Charge (OIC), San Andreas State Government | Pope of Argonath
Retired FBI Director (MTA:VC, VC:MP) and Division Chief (SA:MP)

Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #448 on: June 04, 2011, 11:27:25 am »
Question: Why does the LSPD has less medals then other departments? Is it department-linked? If so, can we give suggestions for 'new medals'?

Offline Bert

  • Ex D.P.D. Sheriff
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  • A.K.A. BKP
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #449 on: June 04, 2011, 15:09:05 pm »
Oh, i got new question.. Is that true that suspects doesn't have to /gu? I'm might get sue'ed for beating a suspect, because i was going to force him to /gu. He just /hail'ed. So, what's real story? Admin said that no need of /gu...
 
  To surrender, suspects can /hail /hide /l " I surrender" etc - anything like this that indicates without doubt that they have surrendered = they surrender. After surrender they cannot run or fight. If they do seek out admin immediately. They must still comply as if they were /gu, but you cannot force them to /gu to cuff them, you can /me cuffs. 

  Equally, if criminal surrenders with RP method, cops cannot threaten or beat them to force to /gu. But also criminals should be aware that /gu was made to protect THEM from abusive cops.

  If suspect does /hail and puts his hands in the air, think of it a bit like RL (or movie), cop would not start beating him shouting "/gu!"  :D
Once it happened that a dude running after doing /hail to be a moderator  :neutral:
BKP

Offline Officer_Sherman

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  • Posts: 60
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #450 on: June 12, 2011, 00:56:23 am »
Where can i find the codes?

Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #451 on: June 12, 2011, 08:19:20 am »
Here can you find them  ;)

Offline Tovenaarke

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Offline Jonathan Als

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #453 on: June 20, 2011, 05:43:47 am »
Question: Why does the LSPD has less medals then other departments? Is it department-linked? If so, can we give suggestions for 'new medals'?

There are SAPD medals that are inter-departmentalized.. e.g. Meritorious, Life Saving, etc.

Then, there are intra-departmentalized medals. These are medals used by one specific department.


Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #454 on: June 20, 2011, 12:03:29 pm »
Thank you!

Offline Leroy Hudson

  • [SA:MP] Retired Chief
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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #455 on: June 20, 2011, 12:31:04 pm »
And yes Tove, you may give suggestions for these Local Department medals, suggest to your Command staff!

Offline Tovenaarke

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #456 on: June 20, 2011, 12:33:56 pm »
I just passed them to Jonathan Sir!  :leroy2:

Offline Bert

  • Ex D.P.D. Sheriff
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  • A.K.A. BKP
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #457 on: July 01, 2011, 12:39:39 pm »
Why the decision to let Senior Officer use /cancelsuspect ?
BKP

Offline Exterminator

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  • Posts: 431
  • Philip Ancelotti
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #458 on: July 01, 2011, 12:55:32 pm »
Why is Leroy having a bold dark blue name?If its for cheif then other department cheifs dont have it 0.0

@bert-Whenit was sergeant+ it was hard to get a unsuspection on people when not many players were on
Clans and Groups Moderator - Philip Ancelotti

Offline Reece

  • Citizen
  • Posts: 1755
Re: SA:MP | State your Situations, Questions & Ideas
« Reply #459 on: July 01, 2011, 13:44:50 pm »
Why is Leroy having a bold dark blue name?If its for cheif then other department cheifs dont have it 0.0

@bert-Whenit was sergeant+ it was hard to get a unsuspection on people when not many players were on

Dark blue name = Command Staff, it's always been there, its just shown in more places now.
Normal blue = SAPD, high ranked, non command staff
None= SAPD/Civilian
Light blue = Cadet
Red= Webmaster/Owner

 

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