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Author Topic: San Andreas Police Department | Q&A  (Read 310682 times)

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Offline Janar

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #780 on: December 19, 2012, 22:35:53 pm »
Yes its in the local command+ board.

I mean, can we also know, what rank and higher is not allowed to be a criminal?

Offline Plam Knight

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #781 on: December 19, 2012, 23:01:22 pm »
Lieutenant+

Offline Huntsman

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #782 on: December 23, 2012, 11:38:50 am »
An idea:

How about assigning a Sheriff from a local city departament to a county departament that could supervise the areas given? The county areas are not populated much and i think that one or two Sheriffs and deputies would be enough to take care of the area.
ARPD Veteran: Over 10 years in ARPD.
BCSD Sheriff, ARTP Commander (SAMP) (2010-2011)
SAPD Officer (SAMP) (2010-2011)
FBI Special Agent (SAMP) (2011-2012)
Retired Chief of Police (VCPD) (2017-2018)
LSPD Senior Officer/Academy Leader  (VMP)(2020-2021)

Offline Sushi

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #783 on: December 24, 2012, 13:24:30 pm »
An idea:

How about assigning a Sheriff from a local city departament to a county departament that could supervise the areas given? The county areas are not populated much and i think that one or two Sheriffs and deputies would be enough to take care of the area.

The members of each of department have the responsibility to patrol their jurisdictions counties areas whilst on shift, as you said, they aren't very populated, so why task 2 people in an area that may not be active when they decide to patrol? It's fairly simple, on duty, want to be a sheriff? Slap on your hat, grab your ranger and drive out and start it up. Last time we assigned groups of people for county departments, we ended up with a bunch of sub-sub-departments that simply divided manpower for more than necessary.
Slow is smooth, smooth is fast and fast is lethal.

Offline PulseEffect

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #784 on: December 31, 2012, 01:38:27 am »
I believe that the standard issued Pepper Spray which holds 250 grams should be upgraded to 300 or possible 400. As we have sometimes people who are out of control we feel the need to issue non lethal force against them but we end up running out real fast. Can it happen?

~~
[VC:MP] Former VCPD Captain | [SA:MP] Former SAPD Senior Officer

Offline [Rstar]Paul

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #785 on: December 31, 2012, 01:45:23 am »
-> SA:MP Ideas

Perhaps it should be increased, but it's not really up to the ARPD Command.

Offline Sushi

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #786 on: January 07, 2013, 02:49:10 am »
Yes its in the local command+ board.

I mean, can we also know, what rank and higher is not allowed to be a criminal?

Just a note. It is Lt+ that you can't commit serious crimes like 207s and so on. As well as serial murder sprees.
Slow is smooth, smooth is fast and fast is lethal.

Offline Dutchy

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #787 on: January 07, 2013, 16:30:19 pm »
Yes its in the local command+ board.

I mean, can we also know, what rank and higher is not allowed to be a criminal?

Just a note. It is Lt+ that you can't commit serious crimes like 207s and so on. As well as serial murder sprees.
So for command it's allowed to perform petty crimes off-duty like speeding and evading?

"A 9mm can kill a Hydra, or Hunter ... that is fact, aiming at them = threatening behavior.
Do so in real life and watch what happens ..." -[R*]CBFasi
« Sent to: Dutchy on: 21-06-2013, 05:27:27 »

Offline Plam Knight

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #788 on: January 07, 2013, 17:11:50 pm »
Yes its in the local command+ board.

I mean, can we also know, what rank and higher is not allowed to be a criminal?

Just a note. It is Lt+ that you can't commit serious crimes like 207s and so on. As well as serial murder sprees.
So for command it's allowed to perform petty crimes off-duty like speeding and evading?

Yes. But if they are seen in a act of copbaiting in order to access serial murder sprees or to escalate little crimes in to bigger situations, he will still be breaking that rule.

Offline Jason Bridges

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #789 on: January 07, 2013, 19:40:57 pm »
A couple things that I'd like to be clarified:

1) If a suspect is wanted for a crime that two or more officers witnessed, can I definetely deny them an investigation?

2) If a suspect wants an investigation for a crime and their attourney also witnessed their crime, is that witness still allowed to act as an attourney and can I question

3) If a suspect does not cooperate during an investigation i.e. refusing to answer questions, not listening or following basic instructions etc. can I end the investigation on the grounds that they are non-compliant? (this also includes purposely walking or wasting time if I've told them I am not rping and to hurry up)

4) If during a roleplay investigation, a suspect has claimed to have done one thing i.e. used a deagle in self defense when they actually used a combat shotgun, but I have no RP way of proving that even though it's a fact, do they get unsuspected

5) Situation: I am on a patrol and there is a suspect surrounded by many civilians, the suspect pulls out a heavy weapon and aims it at me (not /gunpoint, actually aiming a weapon).
Am I allowed to open fire without warning in this situation?
If not, I suggest that we are because of the unpredictability of the situation, especially if you need to type a warning; they could open fire on you.

Offline Andrew Banks

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #790 on: January 07, 2013, 19:59:50 pm »
A couple things that I'd like to be clarified:

1) If a suspect is wanted for a crime that two or more officers witnessed, can I definetely deny them an investigation?

2) If a suspect wants an investigation for a crime and their attourney also witnessed their crime, is that witness still allowed to act as an attourney and can I question

3) If a suspect does not cooperate during an investigation i.e. refusing to answer questions, not listening or following basic instructions etc. can I end the investigation on the grounds that they are non-compliant? (this also includes purposely walking or wasting time if I've told them I am not rping and to hurry up)

4) If during a roleplay investigation, a suspect has claimed to have done one thing i.e. used a deagle in self defense when they actually used a combat shotgun, but I have no RP way of proving that even though it's a fact, do they get unsuspected

5) Situation: I am on a patrol and there is a suspect surrounded by many civilians, the suspect pulls out a heavy weapon and aims it at me (not /gunpoint, actually aiming a weapon).
Am I allowed to open fire without warning in this situation?
If not, I suggest that we are because of the unpredictability of the situation, especially if you need to type a warning; they could open fire on you.

I know I am not SAPD command, or not even SAPD. But I am a skilled officer that likes to help you.

1. No, you cannot deny a investigation. Every citizen of the USA has the rights to a investigation until they are proven guilty/unguilty

2. It depends, was the attorney there as a attorney or a friend. If he was there as a attorney, he has to tell the truth or the info is not valid, If he was there as a friend he can RP as a attorney but may not say 'I witnessed all blabla'

3. If a suspect does not follow instructions for invalid reasons you may deny a investigation on these grounds, and take him to the cells. Its his own fault then

4. As long as YOU say you did it it should be a 'valid' reason, but do not push this too far. And this only counts if you are directly at the investigation.

5. Yes you are, its a threat for your life and you are allowed to open fire, but I suggest you to warn the civilians.

I hope I answerd some of your questions, I think they are all correct but again I am not sure of that.
Goodluck!

Police Commissioner Andrew Banks
United States of Argonath
Argonath Police Department - "To protect and serve"

Offline Jason Bridges

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #791 on: January 07, 2013, 20:35:25 pm »
A couple things that I'd like to be clarified:

1) If a suspect is wanted for a crime that two or more officers witnessed, can I definetely deny them an investigation?

2) If a suspect wants an investigation for a crime and their attourney also witnessed their crime, is that witness still allowed to act as an attourney and can I question

3) If a suspect does not cooperate during an investigation i.e. refusing to answer questions, not listening or following basic instructions etc. can I end the investigation on the grounds that they are non-compliant? (this also includes purposely walking or wasting time if I've told them I am not rping and to hurry up)

4) If during a roleplay investigation, a suspect has claimed to have done one thing i.e. used a deagle in self defense when they actually used a combat shotgun, but I have no RP way of proving that even though it's a fact, do they get unsuspected

5) Situation: I am on a patrol and there is a suspect surrounded by many civilians, the suspect pulls out a heavy weapon and aims it at me (not /gunpoint, actually aiming a weapon).
Am I allowed to open fire without warning in this situation?
If not, I suggest that we are because of the unpredictability of the situation, especially if you need to type a warning; they could open fire on you.

I know I am not SAPD command, or not even SAPD. But I am a skilled officer that likes to help you.

1. No, you cannot deny a investigation. Every citizen of the USA has the rights to a investigation until they are proven guilty/unguilty

2. It depends, was the attorney there as a attorney or a friend. If he was there as a attorney, he has to tell the truth or the info is not valid, If he was there as a friend he can RP as a attorney but may not say 'I witnessed all blabla'

3. If a suspect does not follow instructions for invalid reasons you may deny a investigation on these grounds, and take him to the cells. Its his own fault then

4. As long as YOU say you did it it should be a 'valid' reason, but do not push this too far. And this only counts if you are directly at the investigation.

5. Yes you are, its a threat for your life and you are allowed to open fire, but I suggest you to warn the civilians.

I hope I answerd some of your questions, I think they are all correct but again I am not sure of that.
Goodluck!

Thanks for your responses but I'd much rather have this answered by command. Especially the first question because I've already been given mixed answers from 'non-official' sources (general people who aren't command) so I just need a definitive answer that I can quote and use as backup if questioned about it.

Offline Andrew Banks

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #792 on: January 07, 2013, 20:40:45 pm »
A couple things that I'd like to be clarified:

1) If a suspect is wanted for a crime that two or more officers witnessed, can I definetely deny them an investigation?

2) If a suspect wants an investigation for a crime and their attourney also witnessed their crime, is that witness still allowed to act as an attourney and can I question

3) If a suspect does not cooperate during an investigation i.e. refusing to answer questions, not listening or following basic instructions etc. can I end the investigation on the grounds that they are non-compliant? (this also includes purposely walking or wasting time if I've told them I am not rping and to hurry up)

4) If during a roleplay investigation, a suspect has claimed to have done one thing i.e. used a deagle in self defense when they actually used a combat shotgun, but I have no RP way of proving that even though it's a fact, do they get unsuspected

5) Situation: I am on a patrol and there is a suspect surrounded by many civilians, the suspect pulls out a heavy weapon and aims it at me (not /gunpoint, actually aiming a weapon).
Am I allowed to open fire without warning in this situation?
If not, I suggest that we are because of the unpredictability of the situation, especially if you need to type a warning; they could open fire on you.

I know I am not SAPD command, or not even SAPD. But I am a skilled officer that likes to help you.

1. No, you cannot deny a investigation. Every citizen of the USA has the rights to a investigation until they are proven guilty/unguilty

2. It depends, was the attorney there as a attorney or a friend. If he was there as a attorney, he has to tell the truth or the info is not valid, If he was there as a friend he can RP as a attorney but may not say 'I witnessed all blabla'

3. If a suspect does not follow instructions for invalid reasons you may deny a investigation on these grounds, and take him to the cells. Its his own fault then

4. As long as YOU say you did it it should be a 'valid' reason, but do not push this too far. And this only counts if you are directly at the investigation.

5. Yes you are, its a threat for your life and you are allowed to open fire, but I suggest you to warn the civilians.

I hope I answerd some of your questions, I think they are all correct but again I am not sure of that.
Goodluck!

Thanks for your responses but I'd much rather have this answered by command. Especially the first question because I've already been given mixed answers from 'non-official' sources (general people who aren't command) so I just need a definitive answer that I can quote and use as backup if questioned about it.

10-4, but if I was you I just should always give a investigation, nothing wrong with it.

Police Commissioner Andrew Banks
United States of Argonath
Argonath Police Department - "To protect and serve"

Offline Eymas

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #793 on: January 08, 2013, 12:23:19 pm »
Honestly; The answers given by Brian are pretty much correct.
I bet the command will give answers that are the same anyhow =)

Offline S1mon

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #794 on: January 08, 2013, 15:28:49 pm »
Small but very usefull idea.

Allow all ranks (from ARPD officer) unsuspect own suspects. As sometimes some citizen is suspected for minor threat, and that lasts for hours waiting the unsuspection. Also, if an officer investigates and finds that he was wrong suspecting, he could end time losses by unsuspecting his own suspect.

This has to apply ONLY for own suspects, and all cases of resuspecting should be punished.
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ARPD detective

Offline AGvardia

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #795 on: January 08, 2013, 15:37:22 pm »
I like Simon's idea.

You have a night, I have a power.

Offline Janar

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #796 on: January 08, 2013, 16:01:49 pm »
4) If during a roleplay investigation, a suspect has claimed to have done one thing i.e. used a deagle in self defense when they actually used a combat shotgun, but I have no RP way of proving that even though it's a fact, do they get unsuspected

5) Situation: I am on a patrol and there is a suspect surrounded by many civilians, the suspect pulls out a heavy weapon and aims it at me (not /gunpoint, actually aiming a weapon).
Am I allowed to open fire without warning in this situation?
If not, I suggest that we are because of the unpredictability of the situation, especially if you need to type a warning; they could open fire on you.

To clear out these.
4) Any kind of murder ends up in jail. Also self-defense. SAPD rules, no unsuspecting for murder and that includes self-defense.
5) If you were inside the car, not part of the RP and they start aiming/shooting, report him/them to admins for copbaiting.



Small but very usefull idea.

Allow all ranks (from ARPD officer) unsuspect own suspects. As sometimes some citizen is suspected for minor threat, and that lasts for hours waiting the unsuspection. Also, if an officer investigates and finds that he was wrong suspecting, he could end time losses by unsuspecting his own suspect.

This has to apply ONLY for own suspects, and all cases of resuspecting should be punished.


We can't control all cases of resuspecting. And if I am not mistaken, this has been already suggested in main forum SA:MP ideas. And this one should belong there aswell, as it is a script idea.

Offline Dutchy

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #797 on: January 10, 2013, 03:28:16 am »
Small but very usefull idea.

Allow all ranks (from ARPD officer) unsuspect own suspects. As sometimes some citizen is suspected for minor threat, and that lasts for hours waiting the unsuspection. Also, if an officer investigates and finds that he was wrong suspecting, he could end time losses by unsuspecting his own suspect.

This has to apply ONLY for own suspects, and all cases of resuspecting should be punished.


These are some idea topics I found on the main forum, relating to your idea.
http://www.argonathrpg.eu/index.php?topic=78321
http://www.argonathrpg.eu/index.php?topic=71080.0

I suggest you read the comments, especially from people like the owners, to create a third-person perspective.

"A 9mm can kill a Hydra, or Hunter ... that is fact, aiming at them = threatening behavior.
Do so in real life and watch what happens ..." -[R*]CBFasi
« Sent to: Dutchy on: 21-06-2013, 05:27:27 »

Offline PulseEffect

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #798 on: January 18, 2013, 12:01:14 pm »
When a firefighter is suspected even for killbug, is ARPD allowed to forcibly remove them from the scene?

~~
[VC:MP] Former VCPD Captain | [SA:MP] Former SAPD Senior Officer

Offline Sushi

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Re: SA:MP | State your Situations, Questions & Ideas
« Reply #799 on: January 18, 2013, 16:02:56 pm »
Yes PulseEffect, accidental death requires investigation by officers. But officers are permitted to allow them to remain until the situation is over if they decide to do so.

I will attempt to go through the questions asked recently to provide official answers from high command, tomorrow.
Slow is smooth, smooth is fast and fast is lethal.

 

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