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Author Topic: Emergency Light mode V7  (Read 42473 times)

0 Members and 8 Guests are viewing this topic.

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #100 on: October 18, 2009, 17:51:23 pm »
Its a nice advantage for criminals atleast they see what Unmarked cars are from cops. And honnestly what a big advantage my lights are flashing wow. Now i gonna catch suspects easyer....

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline [Rstar]Vince

  • [SA:MP] Retired Deputy Chief
  • Citizen
  • Posts: 4073
  • Il Duce
Re: Emergency Light mode V7
« Reply #101 on: October 18, 2009, 17:51:41 pm »
Let me think...

Normal cars (as in not a police cars), fitted with flashing lights = ...... something it does not have normally.
= ADVANTAGE

I an jsut see it... cop in unmarked cars pulls ove ra guy and points out he had flashing lights... stopped guy cannot deny..

YET this is a abuse and has already been stated by some that this is the exact reason they want it, to give THEM an ADVANTAGE over those that do not have this mod...

This gives an advantage to those that have it.... and that is NOT ALLOWED under ARGONATH RULES on mods !!!
= RP! If they a cop and not in a cop car with the lights, sure the cop has flashing lights but no sirens and since when do cops pull over in civilian cars? Just disregard the fact they are using flashing lights and take into consideration they using a CIVILIAN car to pullover a regular civilian which is (or should not be) NOT allowed! The only situation I can think of is FBI undercover people or SAPD undercover people which we can easily make a simple rule for!

SAPD Deputy Chief
2007 - 2011

Offline [Rstar]CBFASI

  • Citizen
  • Posts: 1976
Re: Emergency Light mode V7
« Reply #102 on: October 18, 2009, 17:55:23 pm »
Now i gonna catch suspects easyer....

exactly WHY is not allowed !! its giving you an advantage !!
Ex ARPD Commisioner
Retired SAPD Chief
Retired SWAT Commander

Offline Adil

  • Citizen
  • Posts: 22
Re: Emergency Light mode V7
« Reply #103 on: October 18, 2009, 17:56:20 pm »
Why refusing this mod? Because we can abuse it? We can abuse also commands its not because of some abusers everybody must be punishd. Make some ruels on it and ban or kck people whot dont lising.

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #104 on: October 18, 2009, 17:57:58 pm »
Now i gonna catch suspects easyer....

exactly WHY is not allowed !! its giving you an advantage !!

It was Sarcasm :conf:

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline Rabbit

  • Citizen
  • Posts: 318
Re: Emergency Light mode V7
« Reply #105 on: October 18, 2009, 17:58:01 pm »
Let me think...

Normal cars (as in not a police cars), fitted with flashing lights = ...... something it does not have normally.
= ADVANTAGE

There's no real advantage to having flashing lights. If someone is using flashing lights in a non-police vehicle, they can be pulled over and ticketed. Would make for good roleplay.

I an jsut see it... cop in unmarked cars pulls ove ra guy and points out he had flashing lights... stopped guy cannot deny..

Cops can't patrol in unmarked cars, just keep enforcing that rule and all will be well.

YET this is a abuse and has already been stated by some that this is the exact reason they want it, to give THEM an ADVANTAGE over those that do not have this mod...

No advantage, it's not like a mod that gives you 500 extra feet for your M4. It's a flashing light that would enhance the ARPD's warning light abilities.

This gives an advantage to those that have it.... and that is NOT ALLOWED under ARGONATH RULES on mods !!!

There is no advantage.......... seriously, stop using that argument.



San Andreas County Services
DETERMINATION. DEDICATION. INTEGRITY.



Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #106 on: October 18, 2009, 18:00:06 pm »
Well we are allowd to patrol in LVPD bufallo's. And FBI then we dont need to be selfish

The mod doesnt repair CarHP
The mod doesnt repair Tyres
The mod doesnt repair skin.

Not one big advantage

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline [Rstar]CBFASI

  • Citizen
  • Posts: 1976
Re: Emergency Light mode V7
« Reply #107 on: October 18, 2009, 18:05:00 pm »
Earlier I mentioned it would have to be investigated

The way your all fighting so hard for something that makes such little difference by your own words does not make sense and shows there something more this this small differance, which is clearly not so small.

UNTIL investigated and discussed its NOT ALLOWED.


I haev much more important things to do before then so please be patiant
Ex ARPD Commisioner
Retired SAPD Chief
Retired SWAT Commander

Offline [Rstar]Vince

  • [SA:MP] Retired Deputy Chief
  • Citizen
  • Posts: 4073
  • Il Duce
Re: Emergency Light mode V7
« Reply #108 on: October 18, 2009, 18:08:55 pm »
Earlier I mentioned it would have to be investigated

The way your all fighting so hard for something that makes such little difference by your own words does not make sense and shows there something more this this small differance, which is clearly not so small.

The light mod does the following:
Allows 7 different patterns of blinking lights on pressing a key on your keyboard. One opens the manu (a list 1-7) where while you driving you just press caps lock and arrow keys to select which one you want. People enjoyed it a lot while it wasn't even synced because it looked good while in a pursuit. While 0.3 was on beta people discovered others could see this new mod which was a big surprise and made others anxious for 0.3 to release so they could RP with it on Argonath. Then it gets disallowed and many are disappointed for now and many are disappointed :neutral: I think I speak for everyone with that

SAPD Deputy Chief
2007 - 2011

Offline Thomas_Crof

  • Citizen
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  • Owned. You... penguin!
  • Badge-ID: #P49
Re: Emergency Light mode V7
« Reply #109 on: October 18, 2009, 18:15:55 pm »
Now i gonna catch suspects easyer....

exactly WHY is not allowed !! its giving you an advantage !!

That phrase was just flooded with sarcasm..
Signed by: Thomas 'Leroy' Crof

lance

  • Guest
Re: Emergency Light mode V7
« Reply #110 on: October 18, 2009, 18:33:38 pm »
I see no reason why it isn't allowed on argonathRPG, the ELMV7 let you choose out of 7 types of light movements. Your car gets visual damage, the carhp goes down, even the tires can be popped.. Like Vince said, Ppl are dissapointed. Now we finally can see others using it and it isn't allowed... I don't see a point of disallowing it. I advice that the ppl who disallowed it play with the lightmod and see themselves it is OK.

RockStracci

  • Guest
Re: Emergency Light mode V7
« Reply #111 on: October 18, 2009, 19:15:19 pm »
it's stupid that it's not allowed.

You state that it LAGS, there was a POINT PROVING it does NOT!...

Ask the FBI too.... Even US... the FBI Cadets!!! We can't use FBI Marked cars.. we can ONLY use Unmarked cars. Those who have NO Lights or Sirens to WARN. or even NO Megaphone to use.... Just try to be an FBI Cadet for a Day, and you will SEE how hard it is, when you get All this Civilians Blocking your way, just cause the didn't know we've been in FBI, and that you have been After an Suspect.

You state that it gives bad Advantage;

It DOES give you an Advantage, but this is ONLY on your WORK! not an Advantage on OTHER Player. (Through Meta/Power-Gaming are ALLOWED. means there is NO rule for having ADVANTAGE over another Player!!)

Yes it does to the FBI. even helps SAPD, as Civilians can see and PULL Over... Sirens are not just enough. You know the excuses "I've been listening to music" etc.

As for Argonath's Rules... I don't think it says that Cleo Mods are not allowed at ALL! Even more when this MOD does not give you HP Advantage!!!!

Offline Ryan_Black

  • Citizen
  • Posts: 127
Re: Emergency Light mode V7
« Reply #112 on: October 18, 2009, 19:29:40 pm »
This gives an advantage to those that have it.... and that is NOT ALLOWED under ARGONATH RULES on mods !!!
Quote
YET this is a abuse and has already been stated by some that this is the exact reason they want it, to give THEM an ADVANTAGE over those that do not have this mod...

How is it an advantage to us having the mod and them NOT having it if they see what you see?

As far as impersonations go, there is still the nametag.  Regardless of time spent on Argonath, everybody knows that shades of blue mean law enforcement.  I am sure we all know from experience as officers that people dart straight for us more than anybody else simply because we wear a blue uniform (nametag) thinking that this is a CnR server. 

What is being argued is being mistaken as supporting the mod itself or supporting the new version of SAMP to be compatible with it.  The mod does not inflict any physical advantage.

As mentioned before, the Buffalo in LVPD must be a disadvantage because it is unmarked.  Then every buffalo should be taken out of the server because anyone of them could be used as an unmarked then I guess....

It is the luck of the draw.  In real life you don't know if that impala sitting next to you is undercover or not.  Once you spin your tires and drive off like the Dukes of Hazard and you see the lights turn on behind you...well I guess you pulled the short straw.  Same in this case, if somebody pulls you over, and they are undercover, you have the right to ask them to show their badge.  If they fail to show their badge, ask their supervisor to arrive on scene.  If they dont, then they are not a real cop.  They can't suspect you if you drive off and evade...BECAUSE THEYRE NOT ON DUTY! If they suspect you....then obviously they WERE on duty.

If allegedly this mod creates lag (which has yet to be officially proven) then everybody who gets a good ping should automatically be disallowed from coming onto the server as it creates a disadvantage to us who live further away from the server host....but thats not fair is it? Since people anywhere are allowed on this server.;  the lag example supports no fight.  If you get bad lag with this mod, you naturally experienced that lag before installing it I guarantee that. 

Xfire: rttermanatorxxxus
Quote from: Brave4Arnold
one more warning i will tell SA-MP law enforcement to delete this server ! reason : hurting people felling .

Offline James Bowling

  • Violence of Action.
  • Citizen
  • Posts: 3474
  • Follow Me If I Fall Continue Forward
  • Badge-ID: 10 David
  • SA-MP: James_Bowling
Re: Emergency Light mode V7
« Reply #113 on: October 18, 2009, 19:36:14 pm »
Look the mod is great mostley because of the mod cars it looks awsome now untill samp 3.0 we had no problem with it but now that people can see it it is a problem i just can not understand that i hope this gets Resoleved Fast Because i miss it
 

   Jimmy Bowling  :cry:
Retired SA:MP Admin
Retired SWAT Commander
Retired SFPD Captain / Chief

Offline Malcolm

  • Citizen
  • Posts: 61
Re: Emergency Light mode V7
« Reply #114 on: October 18, 2009, 20:09:09 pm »
Earlier I mentioned it would have to be investigated

The way your all fighting so hard for something that makes such little difference by your own words does not make sense and shows there something more this this small differance, which is clearly not so small.

UNTIL investigated and discussed its NOT ALLOWED.
Just respect this post, people. CB doesn't do it just to mess and annoy you..

Frederick

  • Guest
Re: Emergency Light mode V7
« Reply #115 on: October 18, 2009, 21:21:26 pm »
Earlier I mentioned it would have to be investigated

The way your all fighting so hard for something that makes such little difference by your own words does not make sense and shows there something more this this small differance, which is clearly not so small.

UNTIL investigated and discussed its NOT ALLOWED.
Just respect this post, people. CB doesn't do it just to mess and annoy you..


True, but as players of the server, they are only voicing their opinions, and standing up to defend themselves from something they think is completely unnecessary.  I personally am on their side as well to be honest.

Offline Pepper

  • SOUTHLAND
  • Citizen
  • Posts: 670
  • Protect & Serve
Re: Emergency Light mode V7
« Reply #116 on: October 18, 2009, 23:36:22 pm »
I was on a server today and other people were using it. My computer isnt great 4gb and 250 Gb harddrive. It lags normally. When the lights are on, i dont lag ONE bit more.
L.A.P.D
Look sharp, act sharp, be sharp. These guys comin' out of prison - they're buff, been on drugs. You do what they teach you in the academy, you will die. Knucklehead wants to take your gun, so if it's you or some 300-pound naked guy on PCP, you take his ass down any way you can - you ride with me, you back your badge.

Offline Chief J. Schappell

  • ARFD Commissioner
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  • Posts: 3612
  • Badge-ID: #ARPD565
Re: Emergency Light mode V7
« Reply #117 on: October 18, 2009, 23:41:39 pm »
CBFasi, I'd suggest making a rule where if you are not in uniform and are driving an unmarked car that is not SAPD-approved, then the light mod should not allowed to be used. If the vehicle IS approved however, such as when you are driving a SABU Buffalo, then it should go unbothered.

Also, seeing as to users without car mods the only lights being triggered with this mod would be headlights, which wouldn't lag the users as all they would see is the flashing headlights. As for users with the mods that have multiple lights, they WOULD see the multiple lights flash, and in their case they would obviously be running a fast enough computer to handle it since they can already handle those mods.

Offline Rabbit

  • Citizen
  • Posts: 318
Re: Emergency Light mode V7
« Reply #118 on: October 19, 2009, 00:51:34 am »
Please reconsider CBF. The only reason I was looking forward to 0.3 was for the better sync and the Lightmod being synced..

San Andreas County Services
DETERMINATION. DEDICATION. INTEGRITY.



Offline SKenney

  • (SAPD) Retired Lieutenant
  • Citizen
  • Posts: 533
  • Badge-ID: A5050-CS
Re: Emergency Light mode V7
« Reply #119 on: October 19, 2009, 01:40:41 am »
Please reconsider CBF. The only reason I was looking forward to 0.3 was for the better sync and the Lightmod being synced..
Greater love has no one than this, that one lay down his life for his friends. John 15:13
Former,
Los Santos Police Department

Lieutenant

 

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