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Author Topic: Emergency Light mode V7  (Read 42476 times)

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Offline Chief J. Schappell

  • ARFD Commissioner
  • Citizen
  • Posts: 3612
  • Badge-ID: #ARPD565
Re: Emergency Light mode V7
« Reply #120 on: October 19, 2009, 02:50:13 am »
After testing it in-game with Nexxt, Ben, and a few others, it is confirmed that there are no bugs or advantages that effect any other users with or without car mods, with or without good computers, and/or with or without this mod. All syncs work correctly and no advantages or lagging is given. Users who do not have car mods only see the headlights of the car flashing, where-as users with them can see them working, and vice versa for both. Everything works as intended and it does not cause any lag on the server or scripts. The mod also disables itself on one car if exited while active and the user who activated it enters another car and turns them on, thus preventing server lag. The light mod will work with multiple cars with multiple users, but as a prevention for lag, will not work with multiple cars when activated by a single user, as mentioned in the previous sentences. We have also proved that spectating users with the light mod, both when installed and not-installed, stays synced for all users, including the one spectating. It has been determined that there are no issues with this mod at all, and no advantages could be given with it. It is not hackable, changeable, or lag-causing, thus proving it is safe for use within our server. Requesting CBFasi/Celeborn approve this as regarding. For proof within images, please contact Nexxt or Ben.

P.S. We have also determined that it does not fix, repair, desync, respawn, or modify the vehicle in any way before or after being damaged, spawned, caught on fire, about to blow up, or when blown up, as it did in the earlier versions before fixes were issued. The car disappears accordingly after being blown up, just as it does without the mod.

P.P.S Jaaskaa and Austin were also there, along with many other users to view the testings and assist with them. They also agree that no issues were found.

Offline Cruel Cooking Chef Curry Alterlis

  • San Andreas Highway Patrol - Commissioner
  • Citizen
  • Posts: 260
  • 067's Gaming
    • Skype - corey067
Re: Emergency Light mode V7
« Reply #121 on: October 19, 2009, 05:09:13 am »
Waiting permission with hope  :roll:
Signed,
Corey Alterlis

Argonath RPG Fire Department - Station 2's Company Chief
San Andreas Highway Patrol - Commissioner

Offline RoryAnstruther

  • Citizen
  • Posts: 1146
  • Safety, Service and Security.
Re: Emergency Light mode V7
« Reply #122 on: October 19, 2009, 05:53:17 am »
Please allow this, CBFasi. There is no advantage to the Light Mod except the flashing lights since version 7. Version 7 was created specifically for SA:MP. It does not repair your vehicle or tires.
Former SAPD Lieutenant
Currently attending academy in real life. Wishing everyone a good game, be safe, and enjoy life.

Offline Chief J. Schappell

  • ARFD Commissioner
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  • Posts: 3612
  • Badge-ID: #ARPD565
Re: Emergency Light mode V7
« Reply #123 on: October 19, 2009, 11:07:42 am »
As an update, I would just like to add that passengers in the vehicle cannot activate this on a driver's vehicle, thus eliminating that possibility of abuse as well. The mod has been fully tested, and it would be an awesome addition for all emergency vehicles in-game as it is very cool to see those damn lights flashin' away! :D

RockStracci

  • Guest
Re: Emergency Light mode V7
« Reply #124 on: October 19, 2009, 13:53:38 pm »
It would be good for FBI Premiers too :) or if as if you don't know.. most of the FBI Cadets own UnMarked FBI Sentinels, which we use to Chase.... so as it's the only vehicle we use while no agent online, it seems we will be able to use this at-least on our UC / Non-UC Cars who are Special for our Job.

well, a Cop car, with Sirens and this lights is really lovely... especially when using the Ford Crown Victoria mod for ARPD, it pwns hard :P

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #125 on: October 19, 2009, 15:06:30 pm »
This is what the Devloper of the mod sended me. You wanted to investigate it. Wel contact him. You cannot investigate by judging it whitout tryng or whithout knowing what it is.


Devloper says:  this requires CLEO
however, I can confirm this does not give players any advantage. Car Damage etc is not affected. Most RPG server owners including LS:RP have tested it and allowed it for use depsite a no CLEO policy. your server owners can PM me if any questions

http://www.youtube.com/user/SAESAndy#p/u This is the link to contact him

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline Janar

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  • Posts: 1803
    • Skype - janar.argonath
Re: Emergency Light mode V7
« Reply #126 on: October 19, 2009, 15:24:17 pm »
In this post

It also give YOU an advantage over those that do not have it... they cannot use it and we are NOT making players use mods to use our server.

This mod WILL get investigated but until then its disallowed !!!

and this

Let me think...

Normal cars (as in not a police cars), fitted with flashing lights = ...... something it does not have normally.
= ADVANTAGE

I an jsut see it... cop in unmarked cars pulls ove ra guy and points out he had flashing lights... stopped guy cannot deny..

YET this is a abuse and has already been stated by some that this is the exact reason they want it, to give THEM an ADVANTAGE over those that do not have this mod...

This gives an advantage to those that have it.... and that is NOT ALLOWED under ARGONATH RULES on mods !!!

CBF means, that it gives you advantage like this: You can use it, others can't use it!

So, Samiir, it is not about that it returns HP or fixes something or w/e thing.

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #127 on: October 19, 2009, 15:27:49 pm »
In this post

It also give YOU an advantage over those that do not have it... they cannot use it and we are NOT making players use mods to use our server.

This mod WILL get investigated but until then its disallowed !!!

and this

Let me think...

Normal cars (as in not a police cars), fitted with flashing lights = ...... something it does not have normally.
= ADVANTAGE

I an jsut see it... cop in unmarked cars pulls ove ra guy and points out he had flashing lights... stopped guy cannot deny..

YET this is a abuse and has already been stated by some that this is the exact reason they want it, to give THEM an ADVANTAGE over those that do not have this mod...

This gives an advantage to those that have it.... and that is NOT ALLOWED under ARGONATH RULES on mods !!!

CBF means, that it gives you advantage like this: You can use it, others can't use it!

So, Samiir, it is not about that it returns HP or fixes something or w/e thing.

Well then dissallow camhack to. Cuz some player can't use it. Its free for everybody! So if you are to lazy to install it not my problem. Its not like this mod costs money. Wonna use it install it. So easy... By the way gandalf is only afraid that it hacks thats all he never talked about other can't use it...

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline Adil

  • Citizen
  • Posts: 22
Re: Emergency Light mode V7
« Reply #128 on: October 19, 2009, 15:36:50 pm »
I tested it on another RP server where it is allowd. Even with a 20 police car pursuit it does not lagg. And this mod isnt from Cleo. It uses cleo only to load the mod.

Offline Rabbit

  • Citizen
  • Posts: 318
Re: Emergency Light mode V7
« Reply #129 on: October 19, 2009, 16:22:16 pm »
CBF means, that it gives you advantage like this: You can use it, others can't use it!

/install CLEO

/install ELM7

/load SA-MP

/play GTA:San Andreas

-- EVERYONE CAN USE IT -- FREE FOR DOWNLOAD --

This advantage argument is about as valid as the argument below!

"I think there should be no administrators in the server because it directly gives another player an advantage that other player's have not obtained yet, and I think Police should be completely removed from the server because some people cannot figure out how to /duty up. Also, I think faster cars like Infernus's should be removed since there are such a slim number of them, thus giving advantages over players that own and can't afford slower cars!"

Try processing that one.

San Andreas County Services
DETERMINATION. DEDICATION. INTEGRITY.



Offline Jcstodds

  • The Sheriff
  • [V:MP] Chief of Police
  • ********
  • Posts: 1732
  • [R*]
Re: Emergency Light mode V7
« Reply #130 on: October 19, 2009, 16:31:51 pm »
  This is the only mod I had ever installed... It is a very attractive mod. But for me, it would ruin it if everyone on server was using it, since civilians would all be pretending to be cop cars etc... and you cannot allow only SAPD to have it, as it would be extremely difficult to enforce.
LSPD Chief Stodds

Offline Janar

  • Citizen
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    • Skype - janar.argonath
Re: Emergency Light mode V7
« Reply #131 on: October 19, 2009, 16:47:36 pm »
I understand how easy it is to install, but i just understood, what CBF said, like that.
I have it myself.

Offline RoryAnstruther

  • Citizen
  • Posts: 1146
  • Safety, Service and Security.
Re: Emergency Light mode V7
« Reply #132 on: October 19, 2009, 16:48:19 pm »
If the fact about not allowing ELM 7 due to being an advantage (despite the download and information links are all provided on the ARPD forum), then why the HELL are vehicle mods, sound mods, and everything else allowed? Having your own custom crown victoria and siren sound is an advantage over other players, so why are they allowed? Because anyone can get it. Come on people.
Former SAPD Lieutenant
Currently attending academy in real life. Wishing everyone a good game, be safe, and enjoy life.

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #133 on: October 19, 2009, 16:56:00 pm »
  This is the only mod I had ever installed... It is a very attractive mod. But for me, it would ruin it if everyone on server was using it, since civilians would all be pretending to be cop cars etc... and you cannot allow only SAPD to have it, as it would be extremely difficult to enforce.

Well Suspect them for impostering Police. in real life people impostering police officers with sirens to fine people even to do robbings.  So new crime. And new RP for criminals...  In the past their was a rule FBI rancher only for FBI Was it so difficult to enforce? No people also could drive FBI ranchers and abuse. But they didnt... Some of them but they got arned and did it not twice.

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

jemerson

  • Guest
Re: Emergency Light mode V7
« Reply #134 on: October 19, 2009, 17:15:31 pm »
"I think there should be no administrators in the server because it directly gives another player an advantage that other player's have not obtained yet, and I think Police should be completely removed from the server because some people cannot figure out how to /duty up. Also, I think faster cars like Infernus's should be removed since there are such a slim number of them, thus giving advantages over players that own and can't afford slower cars!"

Try processing that one.
LOL!
If you want to RP it allow FIREFIGHTERS AND MEDICS to get "Light Permits" which allows them to use lets say pattern "4" to respond to the station. Any police/fire/ems appartatus would be exempt of course. Anyone not presenting a VALID permit will be subject to ARREST for impersonating a Police Officer.....sounds simple right. We just increased Roleplay by a lot and is that not the intent of this server?

Offline RoryAnstruther

  • Citizen
  • Posts: 1146
  • Safety, Service and Security.
Re: Emergency Light mode V7
« Reply #135 on: October 19, 2009, 17:25:16 pm »
"I think there should be no administrators in the server because it directly gives another player an advantage that other player's have not obtained yet, and I think Police should be completely removed from the server because some people cannot figure out how to /duty up. Also, I think faster cars like Infernus's should be removed since there are such a slim number of them, thus giving advantages over players that own and can't afford slower cars!"

Try processing that one.
LOL!
If you want to RP it allow FIREFIGHTERS AND MEDICS to get "Light Permits" which allows them to use lets say pattern "4". Anyone not presenting a VALID permit will be subject to ARREST for impersonating a Police Officer.....sounds simple right. We just increased Roleplay by a lot and is that not the intent of this server?

A valid point about the role play. Just like in real life. It's illegal for civilians to run lights and siren in their vehicles, but people still do it. Hell, in California you're not allowed to have ANY flashing lights or siren unless you're an emergency vehicle, but I've got 'em in my car for emergency Fire dept. responses.
Former SAPD Lieutenant
Currently attending academy in real life. Wishing everyone a good game, be safe, and enjoy life.

Offline [Rstar]CBFASI

  • Citizen
  • Posts: 1976
Re: Emergency Light mode V7
« Reply #136 on: October 19, 2009, 17:42:05 pm »
If the fact about not allowing ELM 7 due to being an advantage (despite the download and information links are all provided on the ARPD forum), then why the HELL are vehicle mods, sound mods, and everything else allowed? Having your own custom crown victoria and siren sound is an advantage over other players, so why are they allowed? Because anyone can get it. Come on people.

Those mods to DO NOT AFFECT OTHERS they are for YOU ONLY they do not cause anything to happen on other computers...

If I choose to run a skin mod etc it does NOT affect or show on other users computers... this Light mod DOES !!!

One person having the mod transmits the affects of that mod to ALL OTHER USERS even if they have NOT installed it..

Ex ARPD Commisioner
Retired SAPD Chief
Retired SWAT Commander

jemerson

  • Guest
Re: Emergency Light mode V7
« Reply #137 on: October 19, 2009, 17:43:08 pm »
If the fact about not allowing ELM 7 due to being an advantage (despite the download and information links are all provided on the ARPD forum), then why the HELL are vehicle mods, sound mods, and everything else allowed? Having your own custom crown victoria and siren sound is an advantage over other players, so why are they allowed? Because anyone can get it. Come on people.

Those mods to DO NOT AFFECT OTHERS they are for YOU ONLY they do not cause anything to happen on other computers...

If I choose to run a skin mod etc it does NOT affect or show on other users computers... this Light mod DOES !!!

One person having the mod transmits the affects of that mod to ALL OTHER USERS even if they have NOT installed it..



The point people keep making is why is that bad? ^

Offline Ben Samiir

  • Citizen
  • Posts: 878
  • Oscars Best Police chaser '09
Re: Emergency Light mode V7
« Reply #138 on: October 19, 2009, 17:46:22 pm »
We tested it this does not lagg. its just a myth some people spreading around. We tested it with people with low end pc and they told it doesnt lag. By the way some people lagg when it rains.. So remove the rain also? We tested this also with people who lagg already... And they said they had same lagg it wasnt worst. If flashing light do lagg people. Then the Siren will also lagg people cuz they have the same lights but on the roof red blue also remove them?

Medals = X10 = X7
:ps: code H.O.O.T.C.H.I.E.

Offline Jcstodds

  • The Sheriff
  • [V:MP] Chief of Police
  • ********
  • Posts: 1732
  • [R*]
Re: Emergency Light mode V7
« Reply #139 on: October 19, 2009, 17:59:24 pm »
  Unfortunately the problem is simple. We men love lights, especially lights that flash. They astound us. The solution? Tie a battery powered police light onto your face, then we have no need to install light mods.
LSPD Chief Stodds

 

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