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Author Topic: Bikes  (Read 7728 times)

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Offline asky

  • Citizen
  • Posts: 8
  • Dillimore Police Department
Bikes
« on: April 10, 2007, 20:10:56 pm »
Do anyone else agree on removing all bikes ?
Its impossible to stop someone on a motorbike or a mountain bike (any bike) without help from many others because ramming doesn't work at all and they take no damage.
I believe 5 cops spending 40min for a suspect on a mountain bike is not worth it when those 5 cops can take care of one criminal using a normal car or on foot alone.

And what I find most annoying is that all bikers, especially the mountain bikers tend to go back and forth and jump over you and your car and we can't do any damage to the vehicle or the driver ( or is that just me not being able to)



Dillimore Police Department
Rank: police officer

Offline ber

  • Citizen
  • Posts: 278
Re: Bikes
« Reply #1 on: April 10, 2007, 20:19:39 pm »
try to use a gun ;)



Dave

  • Guest
Re: Bikes
« Reply #2 on: April 10, 2007, 20:57:31 pm »
what happens if someone want an escort for an event? , what happens if someone needs rapid response? what would be the point of having the biker cop skin? many more questions follow. and prbably they must be answered before they remove the bikes, which is very unlikkey.....

Offline Jcstodds

  • The Sheriff
  • [V:MP] Chief of Police
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  • Posts: 1732
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Re: Bikes
« Reply #3 on: April 10, 2007, 21:44:45 pm »
mountain bike, no doubt- take it off- completely unrealistic and unnecassary.

NRG is overkill, however I think some solutions to these are

1. Turn bike skill/ cycle skill to 0 (so suspects fall easier/ harder to control)
2. Make squad cars and cop bikes faster (however not unrealistically fast) my flatkeyboard doesnt let me tap down to make the bike go faster, so just speed them up a bit!

I dont agree to removing the bikes, for most the reasons already posted  :)

^Updated!!
However yes!!!! we can pop tyres in v0.2! (The best tactic!)
LSPD Chief Stodds

Offline [R*]Kaltsu

  • Founder of the ARPD
  • Citizen
  • Posts: 82
Re: Bikes
« Reply #4 on: April 10, 2007, 22:04:12 pm »
I believe the problem with bikers will be partly solved in 0.2, where you can pop the tires...

Offline Grzesiek

  • Citizen
  • Posts: 15
Re: Bikes
« Reply #5 on: April 10, 2007, 22:38:08 pm »
I believe the problem with bikers will be partly solved in 0.2, where you can pop the tires...
I was thinking about the possibility of using stingers/spike strips ::)
There was one mission in SA single player where you used spike strips to stop a car..



Offline asky

  • Citizen
  • Posts: 8
  • Dillimore Police Department
Re: Bikes
« Reply #6 on: April 10, 2007, 22:43:00 pm »
I believe the problem with bikers will be partly solved in 0.2, where you can pop the tires...
I was thinking about the possibility of using stingers/spike strips ::)
There was one mission in SA single player where you used spike strips to stop a car..
yeah i remembered that mission .. would be nice to have some =P
Dillimore Police Department
Rank: police officer

Offline Rick Deckard

  • Citizen
  • Posts: 60
  • I am living Hell
Re: Bikes
« Reply #7 on: April 13, 2007, 04:45:22 am »
 yes spikes would be very cool but only ARPD members can use them, yes mountain and bmx bikes need to be taken off, I chased Clifford around from 90 minutes and gave up, he was never cought by a cop after my pursuit he just kept on jumping over me and other cops
To serve and protect at all costs.

Offline [R*]Kaltsu

  • Founder of the ARPD
  • Citizen
  • Posts: 82
Re: Bikes
« Reply #8 on: April 13, 2007, 10:18:08 am »
Actually, I heard that the spikesptrips are available in 0.1b already, as objects. But they are useless until 0.2 is released...

Offline LloydBanks

  • Citizen
  • Posts: 4
Re: Bikes
« Reply #9 on: April 13, 2007, 11:20:20 am »
i think we remove dem becoz its imposeble that teh bike gos same speed as the car

Offline Jcstodds

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Re: Bikes
« Reply #10 on: April 13, 2007, 13:16:41 pm »

How would the spike strips deploy? I have only seen them in action on VC.
(on singleplayer SA i never got close enough to see cops and spike strips)
LSPD Chief Stodds

Offline =AV=Kerr

  • Citizen
  • Posts: 12
Re: Bikes
« Reply #11 on: April 13, 2007, 14:55:29 pm »
Mountain bikes suck ina  police chase....
Motorbikes are do-able though, ramming DOES work, at the right angle :)

Offline [R*]Kaltsu

  • Founder of the ARPD
  • Citizen
  • Posts: 82
Re: Bikes
« Reply #12 on: April 13, 2007, 15:02:28 pm »

How would the spike strips deploy? I have only seen them in action on VC.
(on singleplayer SA i never got close enough to see cops and spike strips)

Well, I don't know if it was possible to use some animation for laying the spike strips, but atleast I guess one way would be just to make a command e.g. /layspikes, and then the spike strip would spawn next to you.

Offline Jcstodds

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Re: Bikes
« Reply #13 on: April 13, 2007, 15:59:19 pm »
yeah that will work, although they should only spawn for a few seconds so some skill is involved, or they wii be flooding the map like in grove and pershing square  :D
LSPD Chief Stodds

Offline [R*]Petey

  • Citizen
  • Posts: 26
  • work as a team, you will always get your man :)
Re: Bikes
« Reply #14 on: April 14, 2007, 00:18:37 am »
this will be good with the Spike Strips, also i dont find it hard to take down people who are using bikes, just ram the crap out of them, use road blocks, its not hard..

Offline =AV=Kerr

  • Citizen
  • Posts: 12
Re: Bikes
« Reply #15 on: April 14, 2007, 00:37:52 am »
this will be good with the Spike Strips, also i dont find it hard to take down people who are using bikes, just ram the crap out of them, use road blocks, its not hard..

Mountain bikes are a differant subject :)

Offline Jcstodds

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Re: Bikes
« Reply #16 on: April 14, 2007, 01:32:40 am »
Thats why i think the bike skill and bicycle skill should be reduced to 0, so suspects fall easier.
LSPD Chief Stodds

Offline [R*]Petey

  • Citizen
  • Posts: 26
  • work as a team, you will always get your man :)
Re: Bikes
« Reply #17 on: April 14, 2007, 08:14:03 am »
Mountain bikes are a differant subject :)

mountain bikes are harder but it's not impossible to stop them, just ram them, or with me i use my lag  ;D

Dave

  • Guest
Re: Bikes
« Reply #18 on: April 15, 2007, 14:19:05 pm »
bike skill to 0, u say that as a cop, but what happens if ur a citizen, do you think they would like it?

Offline Jcstodds

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Re: Bikes
« Reply #19 on: April 15, 2007, 14:49:36 pm »
Your missing the point  ??? Most citizens cannot ride a bicycle at 40-50mph and jump over SWAT vans and buildings. I cant, and i doubt a fat Jeremy Clarkson lookalike could. Bicycles are totally unrealistic, and in a sense the "skill" level is for motorbikes.
  I have never seen anyone stay on a bike after doing 720degrees spin after landing a dodgy jump and not falling off. If you are a good citizen biker, you will not need to travel to the extremes on a bike, abd shouldnt fall off.
LSPD Chief Stodds

 

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